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Well maybe its because its a x32 sistem I made on a virtual machine?

I want to play on pc, but the game wont event start, do I need to download another thing too or just change the file to .exe?

I don't think you should be turning anything into a .exe, there should be a .exe file included in your download. What version of the game are you downloading? Windows?

Windows, the first 0.41

Okay, then within the CiC 0.41 Windows folder, there should just be something labelled "game.exe" that you would run. Are you not seeing that? What file were you changing to an exe before?

I see it, but windows just pop out a blue rectangle telling me that the system cannot run it when I click on it

Okay then, the 32 bit system could be the issue then. Can you try downloading and running version 0.42.6, which I've just uploaded? With 0.41, I pre-patched the NW.JS files the game uses to a newer version, which could cause issues with 32 bit systems. The new files have caused some other problems though, so I'm reverting that change. Let me know if the issue persists. I can keep looking for other solutions. 

If all else fails, you could try running the web version through your browser instead. This will most likely not be compatible with the character creator, so your players sprite and face image in text won't reflect the appearance you choose, but otherwise should work for the most part. You may need to use this link to set it up, especially if you get an error on start-up that starts with "DataManager.checkError”.

https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataactorsjson/

I'm not sure if I'm updating it correctly but I download 41.7 and transfer my saves over to it, then when I go to load my save it says TypeError: Cannot read properties of undefined (reading '8')

Does your error go on to mention a plugin called "Shaz_TileChanger.js"? If so, it can probably be fixed with the "Old Save Compatibility Patch (For saves from 0.34 and older)" patch from the download folder. Do you recall what version your current save was originally from? Because if it is from version 0.34 or older then it's almost certainly the issue solved by the patch I mentioned. There was a plugin added in version 0.35 that caused issues with older saves, but using that patch makes your save compatible. Probably worth a try regardless, but if that doesn't fix it then if you could upload a picture of the full error report that would help a lot, thanks.

Yep that fixed it, thank you very much.

(1 edit)

after downloading the mac version and unzipping it it didnt work there were 2 "game" apps the first one said it was broken or incomplete so it wouldnt open and the second one opened a app which is just some random text and the compass  

If you are running Mac OS 11 or later, it is unlikely you'll be able to get the Mac version of the game to run, as RPG Maker MV discontinued support for Mac's past that version. If you are on an older version of the Mac OS, then the first two recommendations for how to troubleshoot errors are to put the game in your "applications" folder prior to running, or giving the folder read/write permissions. If you're on Mac OS 11 or later, you can run the game with most of it's functionality intact via the web version. The character creator will probably not function, preventing you from seeing changes to your characters sprite based on your clothing and skin color/hair style. You may need to give your browser certain permissions for it to be able to run RPG Maker, this link explains how. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa... 

If you are on an older OS and can't get the Mac version to work with the above suggestions, let me know and I can look for other potential solutions. Thanks.

hey, I might just be stupid, but how do you trigger the scenes with the Holstaur bikini?

You should just need to be wearing the bikini when you go to sleep at the bar. You might see the same event a few times in a row, because unique one's only trigger when your chest reaches certain sizes. When it hits the maximum size, the main scene will trigger. If you sleep with it on again afterwards, you can view the final scene again, and pick a different person to milk you.

will there be an android version ?

You may be able to play the game on android through the JOIPlay app. You'll want to download the "web" version of the game to try this out. JOIPlay seems to be the best way to play RPG Maker MV games on android, but the game wasn't designed with android in mind, so it's possible that there are some issues.

the itch app wont allow me to download this

Did you try downloading the file named "CiC 0.41.6 Windows.zip (Itch App Download)" specifically? That file is supposed to be for downloading through the app. The main download link goes to a mega folder, which contains different versions for different operating systems, and patches that can be applied to the game, but that doesn't work with the itch app, so I also have a pre-patched version as a separate link to download. 

i tried that way it doesnt matter anymore cause i downloaded the other file and just use that

I can't find the fifth dungeon with the vampire.

I'm assuming you can't find the vampire in the fifth dungeon, not that you can't find the fifth dungeon. Therefore, in the third part of the fifth dungeon, there will be a branch of three different colors you can go off on. If you go on the green one, you'll enter an intro hallway. After that, in the main room of the green area, go up the stairs and through the hallway to the right. Once you turn up and keep walking her first event should trigger, and afterwards you can enter her room to find the second one.

She? I thought the vampire is a male?

She has a penis, but is female.

(+1)

There's a lot of really fun stuff here! NGL, I got a bit enamored with figuring out builds for the magic system; I've gotten pretty adept at Lightning magic. The game also has a pretty fun sense of humor about the whole Porn World scenario. I've only cleared the first dungeon, but I'm pretty impressed. 

doesnt work on linux. tried every version even the wondows one throuh proton

I'd need more details to figure out what to try to make it work. What happens when you try and start the game? Does it give you some sort of error code? Thanks.

Not sure if op is having the same trouble as me, but i figured I'd continue this thread.

My main issue seems to be failing to create ICU format. I have the icu files in my /usr/local/lib, so I assumed it would be fine. However, the game fails on initializing. I dont know much about ICU so Im not sure if its me(highly possible), linux, or the implementation.

I'll leave a copy of my output here for completeness or if anyone knows how to fix it.

[36304:0526/000306:ERROR:browser_main_loop.cc(170)] Running without the SUID sandbox! See https://code.google.com/p/chromium/wiki/LinuxSUIDSandboxDevelopment for more information on developing with the sandbox on.

[36327:0526/000307:ERROR:sandbox_linux.cc(325)] InitializeSandbox() called with multiple threads in process gpu-process

[36304:0526/000307:ERROR:nw_shell.cc(336)] SyntaxError: Unexpected token =

[36304:0526/000307:INFO:CONSOLE(912)] "Uncaught SyntaxError: Unexpected token =", source: file:///mnt/1TBHDD/Games/Crossdressing%20in%20Camelot%200.41/CiC%200.41.7%20Linux/www/js/plugins/Tyruswoo_FollowerControl.js (912)

[36304:0526/000307:ERROR:nw_shell.cc(336)] SyntaxError: Unexpected token =

[36304:0526/000307:INFO:CONSOLE(912)] "Uncaught SyntaxError: Unexpected token =", source: file:///mnt/1TBHDD/Games/Crossdressing%20in%20Camelot%200.41/CiC%200.41.7%20Linux/www/js/plugins/Tyruswoo_FollowerControl.js (912)

[36304:0526/000307:INFO:CONSOLE(27682)] ""\n %c %c %c PixiJS 4.5.4 - \u2730 WebGL \u2730 %c %c http://www.pixijs.com/ %c %c \u2665%c\u2665%c\u2665 \n\n" "background: #ff66a5; padding:5px 0;" "background: #ff66a5; padding:5px 0;" "color: #ff66a5; background: #030307; padding:5px 0;" "background: #ff66a5; padding:5px 0;" "background: #ffc3dc; padding:5px 0;" "background: #ff66a5; padding:5px 0;" "color: #ff2424; background: #fff; padding:5px 0;" "color: #ff2424; background: #fff; padding:5px 0;" "color: #ff2424; background: #fff; padding:5px 0;"", source: file:///mnt/1TBHDD/Games/Crossdressing%20in%20Camelot%200.41/CiC%200.41.7%20Linux/www/js/libs/pixi.js (27682)

#

# Fatal error in , line 0

# Failed to create ICU number format, are ICU data files missing?

# ==== C stack trace ===============================

1: ??

2: v8::internal::NumberFormat::InitializeNumberFormat(v8::internal::Isolate*, v8::internal::Handle, v8::internal::Handle, v8::internal::Handle)

3: v8::internal::Runtime_CreateNumberFormat(int, v8::internal::Object**, v8::internal::Isolate*)

4: ??

A doubt, can we have a vagina in this game? or just the penis?

There is a dungeon in which the player has a vagina, but otherwise they have a penis for the rest of the game.

I'm sorry but I'm very confused about installing the game, could anyone help me?

In the Mega folder, you should download the base version for your operating system. (If you are Windows, for example, that would be "CiC 0.40.6 Windows". ) Then you would simply unzip the folder and double click "game.exe". It would be best to also download patch 0.40.10 and apply that, as you may encounter some bugs that were fixed via later patches without it.

May I have a list of  files that should be executable in the mac version?

Explanation of my request: On mac, sometimes, the files that should be executable are converted into documents. Using the terminal, you can turn documents into executables. Normally, the ones that must be executable are all in the MacOS folder (my experience with most renpy games) but it doesn't work with this game. My theory on why it doesn't work is that some files that should be executable are not.

(1 edit)

I'm not entirely sure what the executable would be for the Mac version, as I don't have a Mac myself. With the windows version, there is a "game.exe" executable inside the first folder, which does not exist anywhere in the Mac version (presumably since Mac's don't open .exe files). My assumption would be that the "Game.app" file is the executable for the game, as I understand .app files usually are executable on Mac's. It could also be the "app.nw" found here "Game.app\Contents\Resources\app.nw", as that contains the Mac equivalent of the "www" folder, which is the where the game's files are stored. 

 To clarify, your issue is that you can't launch the game to begin with, as you can't find the executable for it? I will mention either way that RPG Maker MV isn't supported on Mac OS 11 or later, so if that is your operating system, you might want to just download the Web version, and run that instead from the "index.html" file. Or get the Windows version if you have an emulator set up already. If you do the web version, you also might have to configure your settings for your browser, this link can help with that. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataactorsjson/ The web version usually isn't compatible with the character creator though, so your player sprite won't match your appearance.

 If you're on an older Mac OS, let me know if you have other questions. I'm not entirely sure what I'm supposed to be looking for in regards to Mac executables, so I might not have answered your original question properly.

(+1)

Hi there! First of all, amazing game. I think I messed something up in the Daddy-Sissy storyline. I got to the chastity cage scene, but maybe turned it down or something. After turning it down and coming back to the Alley, it displays the message that was displayed before the scene was available ("new scenes will be available after completing the second dungeon"). I am at the fourth dungeon now. Any way to fix this? If you'd be so kind to tell which variable governs that, I could probably edit it in the savefile.

Not sure how that happened, I've checked declining the scene and can't seem to replicate the issue. In any case, the variable you'd want to edit is called "SecondDungeonQuest", which should be number 88. It should be set to 3 to indicate the quest is complete. If that doesn't fix it, you could send me your save file and global.rpgsave file and I could take a look at what's going on there. If you want to send it privately, you could dm me on TfGamesSite or F95Zone. Also, I'm glad you're enjoying the game so much, thanks!

(+1)

Thanks! For some reason that was set to 2, setting it to 3 fixed it.

Fu I overwrited the saved data again skwknskqlq

Hey, I Just had the extra scene withBeatrice after dungeon one, and there were no images, not complaining just checking if there are meant to be images there as I noticed a few scenes (slime girl and some orcs) were artless also

A lot of scenes don't have art yet. The game was originally text only, and I tend to write five or more scenes per month, so getting that much artwork commissioned to keep up has proved impossible thus far. I hope to have a partial solution to that soon, but for now, if you see a scene without art it's far to assume it simply doesn't have any yet.

First thing the game is great that i hope i can find a game that as good as it but can be so much better with some background and illustrations

 
2nd i got some bugs that couldn't be solved and the most important one is this 

after handing the 4th dungeon mission u talk to the other girl in the guild hub and after you go outside the mission doesn't start and when i go again to the mission board i don't find anything and i get the same " hand in a quest " chois but i doesn't do anything 

Alright, I've figured out why you can hand-in the quest multiples times, so I'll have that fixed in the next patch. That shouldn't be the cause of your other issue though. So, you talked to Brittany, she left to go have fun with some Lizardmen, and then you talked to the purple haired girl, scared off the adventurer she was talking to, and accepted the quest from her, right? And you still don't have the "middle of nowhere dungeon" option in the outside locations teleporter? I haven't been able to replicate that, so I'm not entirely sure of the cause. My best suggestion would be to send me your save folder so I can check the variables directly and see if I can figure out the problem. You could post a link to it here—if you don't care about other people being able to download it—or you could private message me on TfGamesSite or F95Zone, since I don't think you can private message on itch. 

 As for the art, I hope to increase the speed at which I add more art sometime soon. I write new scenes faster than I commission them, at the moment.

Is there a way to see all the CG artworks? like a 'gallery' system?

No, there is not. You could open the img -> pictures folder to find them all though. There's some background images and character creator parts as well, but it's mostly just all the cg's. 

It would be amazing if you could see the dialogue of all encounters with/out CG ..  Like "scenes"

(+1)

I'm not entirely sure what you mean. Like a scene recollection room, or something? It's something I'd like to do, but I'm not sure when/if I'll be able to get around to it.

(+2)

Just wanted to note that the character creater does actually work with the web version so long as you run it on a server locally instead of directly in browser. Only the name doesn't work, but the image works

(+1)

Interesting. Is running the game on a local server something that could be reasonably achieved by most players? Or is that just something worth mentioning for people who already know how to do that? Thanks for letting me know about it regardless.

(+2)

I think people who already know how to do it would benefit from mentioning. At the same time, there are loads of ways to set up a local server, and even one's built directly into the browser that take almost no technical expertise to run. (Just google "web server for chrome" and options pop up immediately).

(+1)

I'll take a look at that, thanks!

When you say the character creator is working, do you mean the ability to choose a skin tone, hair style, and hair color at the start of the game? I probably should have specified, but that's not actually the character creator plugin that doesn't work with the web version. The part that doesn't work on web is the character's sprite and face image actually reflecting the choices you make during that initial set up. I mention this because using the web server for chrome plugin didn't cause my sprite to be customizable, and I'm not sure if that's because I didn't do it correctly, or if that's because my explanation wasn't clear originally.

(+1)

The sprite and face image was what I was referring to as working, all my edits at the start were reflected onto the character.

Interesting. I wonder if there are extra steps I'd need to take with that chrome plug-in, or if I would need to more properly set up the local server. I'll probably just mention that players who already know how to set up a server might be able to play the web version with everything working properly. Thanks again!

(+1)

Sorry the following appears after I download, file and latest patch, can you help me?0.38.2win

Game has encountered a bug. Please report it.

Error Failed to execute 'drawlmage' on 'CanvasRenderingContext2D': The HTMLImageElement provided is in thebroken' state.

atFunctionGraphics paintUpperCanvas (rpg corejs:2569-17)

at Function.GraphicsupdateLoading (rpg core.js:1969:10)

at FunctionSceneManager.onSceneLoading (rpд _managers.js:2046:14)

at FuncionSceneManager.renderScene (rpg managers.js:2033:14)

at FuncionSceneManager.updateMain (rpg managers.js:1987:10)

at FunctionSceneManager.update (rpg managers.js:1907:14)

Press F5 to restart the game.

Thanks for the report. I'm not finding much about this issue other than potential version mismatch with an update, and I can't replicate it myself. I've recently updated the game to version 0.39.2, which doesn't require a patch as it's pre-patched. Could you try downloading that version, and seeing if the issue persists? Two other general trouble shooting ideas would be to run the game as administrator, or move it to your desktop and trying to run it from there. If the desktop idea works, you need to shorten the filepath of where you had the game to get it to run there. Thanks.

解决了,谢谢

(+1)

In the River Dungeon, in the depths, as I head for the book in the south (I already did it once and got corrupted, but have to go actually finish it off), a corrupted dryad down there always chases after me, and isn't properly defeated when I beat them. I still get the victory and the scene of winning after, but then they immediately attack me again. I had to, tile, by tile, go back up out of the depths to see if that would reset them, but it didn't. Neither did leaving and resting at the Inn.

Sorry for the late reply, I missed your comment originally. I haven't been able to replicate this issue, so I can't guarantee this will work, but it did get rid of the dryad when it was chasing me normally, so it should work in your situation as well. https://mega.nz/file/UOwR0RxS#2m4gbab4MACoOcC-ob6ne-0sOg-8pbM4x1HD-RQ_5To 

If you apply this patch there will be a new option in the debug item menu called "persistent dryad", using this should get rid of that dryad. 

If it doesn't work, then I've got a few more questions to try and figure the issue out. (If it did work, you don't really have to answer this.) First off, does the Dryad immediately start chasing you when you enter the Depths? Or only when you go south? Does she still jump out of a bush after it rustles, or does she immediately sprint after you once you get close enough? If the bushes still rustle, you might be able to avoid her by hugging the left or right edge as you progress.  Let me know if the bug is persisting.

(+1)

Oh, sorry, I was just reporting it really. Shortly after my comment I basically just brute-forced my way through tile by tile until I got to the south book, finished it, then got killed to exit the dungeon (getting extremely over-leveled in the process). Since I didn't have any reason to go down that far anymore, triggering the dryad wasn't a concern.

I tried to go back just now and I can't seem to reproduce it anymore (even though nothing I was trying to stop it worked before), so I can't test out this fix. If I find it happening on a different playthrough though I'll definitely see if it helps.

For the record, it was only triggering when I went South, not anywhere in the Depths, it was preceded by rustling, and there was definitely no way to avoid them even if I hugged the left/right edges and tried to go quickly.

Thanks for getting back to me, though! Really love the game, by the way! ♥

(4 edits) (+2)

Did I ever say that this game is so amazing that back when I was playing it I was taking notes to improve my writing?

The writing in this game is amazing, 10/10. I wrote this for a very old version of the game, august 25 2022. A lot of these things are probably fixed now, but take it as you will, maybe it's useful

Bugs and glitches:

-Pressing L twice [to open the purity and depravity skill menu] will make it so anytime you press exit, you will load the skill menu again. Making you stuck.

-The menu is significantly slower than the game itself, no idea how. (On slow potato pc)

-For some reason you can go on a date with Beatrice twice, it's the same date but at least you can unlock both outfits and make different choices. The second event with Claire at Skirts and More can also happen twice, once if you talk to her and say you want to talk to her, and a second time as soon as you enter the shop she automatically wants you to do it.

-At some point, you can go through the door in skirts or more, allowing you to walk on top of the walls. This is before you are forced to buy cursed clothing and before you start cosplaying. [sorry if it's vague, I wish I wrote this when it happened]

-There's no face sprite when talking to the receptionist for the fifth dungeon. Wasn't there a face sprite for her way earlier in the game?

-After accepting the fifth quest, talking to brittany gives you the option to hand in quest. Selecting it does nothing. it's probably not supposed to be there

-I think there is a glitch that allows you to duplicate the white dress/apron [forgot the name]. Not sure how I did it. I had 4 of it on my inventory at one point, and after selling I have 2. Equipping it doesn’t turn the other boxes gray anymore.

Spelling mistakes:

-Losing your virginity with Katie "leaving you seeing *starts*[stars] as your lower body starts to tremble with pleasure"

-H-hold on, when you are telling your parents your tales, why does he tell him he lost to the minotaur when he won? .-. what? He did lose against Alexandra, but not the minotaur, and the minotaur was pretty easy with how op I was [As long as I always used ice shields, I think the soul psyphoning skill is pretty op and really helped though]

Suggestions

- The quality of the game at the beggining gave me very low expectations, a lot aspects about the game get fixed later on, so I think you should know what I mean by just looking at it. Quote: "Things such as scuffed animations during sprite scenes. Sometimes saying they were in a different place but it still shows the same place as before instead of a black screen[That date with Beatrice, and maybe more]. I feel like some of the black screens can be replaced with an image of the current location, even later in the game [I think they are often an intentional design choice though]."

-I really wish you could wear the cursed shop items without activating the curse again.

-Give us a black sailor/school uniform pls <3, I prefer black. Though I found one under img/SumRndmDde/character-creator-ex/Legwear/walk/Women's Clothes/Clothing (46).png

-Dragon cock

-Allow the player to be very reluctant about being femenine, which should make gameplay very difficult and work with the corruption fetish [Turning someone pure into someone perverted]

-I wish there were more quests outside of the main quest, they don't have to be grindy.

-The pacing is odd when the next dungeon is always available so soon. It appeals to the goofy don't take this story too seriously theme though. Imagine if heroes instantly found out where the secret lair of their nemesis is located the moment they think about it.

-Have newlines in the credits after each category, it would make it nicer to look at

I also wrote this thing or review complimenting the game, but I don't want to share it since it's been so long since I played it and I remember I was not satisfied with what I wrote and I needed to play more. The writing for me was the highlight for me so I definetely had to compliment that in this comment. I think I also remember playing with the game files and editing one of the outfits to make it more my taste, I think I had that as my game icon too. I'll share it if I can get to my potato laptop.

I really didn't expect the game to take me 9 hours to beat.

(2 edits) (+1)

First off, thank you for the kind words! I really appreciate hearing that you enjoyed the game so much!

 

As for your feedback and bug reports:  

L twice bug: Should be fixed, as I can't replicate it. I think the time frame you mention is more or less right after I added that, so it was probably noticed and fixed a while back.

Slow menu: Not sure what would be causing that, and I doubt I can replicate it. Do you recall if it was so bad as to make using the menu difficult? While unfortunate, I'm not sure if that's something I can really solve.

Double events: I'll take a look at those and see what's going on there. I've been making events repeatable and just not providing stats/items that they do on their first run through, so I'll probably just do that when fixing the issues.

Skirts and More Door: The event is set to be passable when Claire walks through it in certain events, so that's probably the cause. As long as it's not getting players stuck, it's probably not worth my time to go figure out the exact cause, to be honest.

Guild clerk face sprite: As far as I can tell, she does have a face sprite, so I'm going to assume this was already fixed.

Phantom quest hand-in: Yeah, that shouldn't be there. Probably forgot to reduce the quest hand-in variable after finishing the fourth dungeon. I'll check on that one.

White dress duplication: I'll check on that as well. I think duplicating equipment has something to do with it being forced onto the player via an event. For some reason, if I tell the game to put a piece of clothing on the player, it will give them a new piece of said clothing, instead of just equipping the one they already own. But it only does that sometimes, to keep me on my toes.

Seeing starts: I must have partially re-written this scene since you played, as I can't find that line anywhere in my text document for it. So... fixed? I guess?

Minotaur Loss: Almost certainly a bug, it should account for whether the player defeated the minotaur or not. I'll check on that.

Low quality at the beginning: I'm working on that. Given that your review was based upon the game as of August 2022, it's probably improved quite a bit. I've been going back and either eventing (as in, making characters move about instead of simply showing a black screen) or condensing the text for older events. In the case of condensing text, I basically make it so multiple text passages appear on screen at once, so you don't have to spam Z to progress through scenes. Generally, the more word-heavy a scene is, the more likely I am to condense the text. Scenes that aren't super word heavy are usually one's where things are going on that can be evented. Another thing that you mention is replacing black screens with the location, I'm somewhat doing that, by creating background images for sex scenes in place of black screens, even when there's no main art for the scene yet. If you're not aware, the roughness of the game early on is mainly due to the game being ported from Twine, which is a purely text-based format. I used black screens instead of showing what was going on at times because it took much longer to port everything over than I intended. I'll definitely fix any instances of the game straight up just showing you in the wrong place though, as putting up a black screen instead is the least I can do in those instances.

Cursed shop items: Hmm, a bit confused on this one. It's been actual years since I set all of that up, but I believe after you complete the full curse for that, you can get Beatrice to uncurse it, which should permanently uncurse the outfit. Perhaps I'm wrong, or perhaps it's bugged. Might have to check on that.

Black sailor outfit: I can add that. That sprite is from the default character creator, so turning it into clothing is much easier than normal, since I don't need to design sprites.

I'm interpreting this as some sort of enemy/character with a dragon cock? I'm also going to assume you don't mean an actual dragon, since that cock would likely be human-sized. The idea of a dominant tomboy character with dragon blood (and cock) sounds interesting though. I'll definitely consider it.

Reluctant femininity: Probably too late in development to implement something like that. You can kind of do so by simply avoiding feminizing events, as that results in lower femininity and less power, but making that more prominent would probably take too much time to do.

More quests/dungeon's appearing instantly: Having side-quests would definitely provide a way for dungeons to not immediately appear, so there's something to do in-between dungeons. I probably won't be able to do that though, again due to how far into the game and how much time it would take. I'd probably quests spread out between dungeons, but that would likely require me to re-balance the enemies in the dungeons. It's a good idea, and I thought about doing so earlier, but decided I just wanted to focus on the dungeons.

Line breaks in credits: Agreed, I've changed that for 0.40 as well. Thanks.

Thank you very much for the bug reports, suggestions, and feedback! It's all very helpful and appreciated. I look forward to your full review!

(8 edits) (+2)

Slow menu: The menu was usable, it just took 10 seconds to move I think. This is not unique to this game, but it happens to many rpg maker games on mobile and pc (since it doesn't happen to all of them, I believe it can be fixed somehow). I think I didn't have that problem in Town of Passion and Detective Girl of The Steam City, and those games are very heavy. I had that problem in Erolon though. There's games that could run at 120fps on that potato or my phone, and they would still have that issue.

White Dress Duplication: You should consider removing the item from the player's inventory and then adding it to force it on the player

Low quality: I am glad to hear that! and it's interesting, when I go back to play it, it won't be the same.

Cursed Shop items: maybe I didn't know, I don't remember trying it :). I think the game probably mentioned it but I forgot

Black Sailor outfit: great! :D

Dragon cock: I meant an actual dragon, but I like your imagination :) your ideas are always interesting

Reluctant feminity: I think I remember trying that, and it doesn't work since the main character will still be open about things in many dialogues and have more confidence.

More quests: Let me explain further what I had in mind, because it doesn't have to be side-quests while you do dungeons or even inside the dungeon. You can make quests before the dungeons just so the pacing improves, similar to the cowgirl one. These quests would be given by the guild. You can avoid having to balance the game by having these quests occur on the safe areas, revisiting some characters. You technically already have these quests, but they are not handed to you by the guild and no one asks you to do it, they are just part of the world. The reward can be minimal too, could be no exp and some gold. I think at least 1 between each dungeon might be enough to improve the pacing, but it should be obligatory for one of the dungeons because the game said it was not easy to find (I don't remember which), it would help simulate time passing. I was thinking you could revisit previous dungeons, but if that could cause balancing issues then better not.

I won't be playing the game again soon, but hopefully when I do I'll have a setup that will allow me to record my gameplay and maybe debug more :D. Depends on how my life goes. I want to play this when I am less busy and I had finished some of my video projects. I am glad my comments were helpful ^^

Edit: I found the outfit I made :D, I think it's a recolor. I'll give more touches to the outfits when I play again. Make it feel more personal and more me


(+1)

Slow menu: I'll see if I can find a plugin to address this, as that would probably be how it is fixed. Checking through the other two games you mentioned might come up with something. Thanks.

White Dress Duplication: Yeah, that's the go-to, I just forget to do it sometimes because I don't expect the default way to handle it to be "Give em another dress".

More quests: Okay, I think I get what you mean. So these quests could be things like going and visiting the Church to volunteer there, or helping Daisy with her "milk" problem, things like that? I'll have to look through things to figure out what else would make sense as a quest, as I can't remember anything off the top of my head. (If you have any suggestions for events that could be made quests, let me know.)

(5 edits) (+1)

Character development related quests would be great. I think they were already well-developed, but there's  probably room for more. Katie can have more encounters outside of the main story, and outside of dungeons

Quest ideas: A quest where you have to seduce someone to get information out of them. A quest where you have to pressure someone into giving you what they want, but their power takes you by surprise and they easily overpower you, but after the act you still manage to get what you wanted (info? an item? A key? A note?). A quest where someone is struggling to cum or get it hard, and you have to figure out how to get them hard.

The full shower of thoughts:

Crime mistery investigation (Thieves, people dissapearing), sex worker quest (can be done with imp, hotel, and maybe other places), delivering a package without knowing the contents that should contain something that the receiver might want to use on you, a quest made by a guild worker, counseling, helping someone pick out an outfit, witch disguised as elderly in need(they transformed) that wants to trap you, a ghost that needs your help with a favor (sexual or not), a few dates with the elf and Katie,  a quest where someone asks you to spy on someone, a quest where you have to plant or protect nature. A quest that plays with the idea of drinking cum or dealing with a lot of cum, like searching for an item in a pool of cum(edit: There's something like that already). A bodyguard quest. Fake quests where someone like the slime girls tell you to go somewhere because it's important but it's just sex. A quest where you cure someone's injuries. A quest where two people are competing, and you are the one that has to choose who won (best dick, best breast, best pleasure, best retention, best lips, etc). Missing pet quest. A quest where you teach someone your ways of feminization and being more open (That's probably a job for Beatrice, but maybe they want your personal advice for some reason). A quest where you are the test subject for a device. An stealth infiltration quest. A quest where you have to help someone stretch their anus, probably without sex to reserve anal virginity.

I know they are adventurers and it's a guild, but it's still possible to make it so people don't take the guild too seriously and are willing to post quests that are less serious because they know they can get away with it. For later levels, since you are more experienced it would make more sense to have quests that presents themselves as more dangerous (even if they aren't), I think it would be good to revisit some areas to for example, get ingredients for Beatrice. Nothing grindy or tedious, maybe a small puzzle or a secret area, something that makes it feel different and doesn't feel tedious.

With pre-existing material, the church and Daisy is all I can think of. Maybe the elfs and Beatrice too?

(+2)

Okay, the Greg scene was HILARIOUS!! 🤣

how do i get past the blacksmith?

You mean in the intro? Select one of the weapons on the wall or shelf to try them out on a training dummy, (You can use the knives, the bows, or the swords), and then afterwards just exit through the bottom door.

ok

Hi, sorry but the mac version doesn't work for me. When I try to open it it says it can't open the file.

Two common solutions to Mac issues are permissions related. Try moving the game into your "applications" folder, or assigning read/write permissions to the game folder. This link should help with changing the permissions. https://support.apple.com/en-ca/guide/mac-help/mchlp1203/mac

However, if you are running on a Mac OS version 11 or later, it may not be possible to run the game, as support for Mac OS ended for RPG Maker MV. In which case, you may have to run the web version instead. It has an issue with the character creator plugin and won't change the players sprite to match it's appearance, but otherwise works fine as far as I know. The following link may be needed to run the web version. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataactorsjson/

Download The Unarchiver from the app store, and use it to unzip the game. That fixed it for me.

i cant get the churtch
i have incounterd the statuw

It is in the "outside locations" location hub, since the Church itself isn't technically in the town. If that doesn't help, you can send me your save file again and I can take a look.

found it thanks

i cant activate the 2 dungon
i can acsept the qwest but then nothing happens (unloking it dousnt work ider

After completing the certification to become an Iron rank adventurer, you have to go to the quest board again to actually accept the quest. Is that the issue?

i won the reseling match
and i can acsept the qwest from the bord but it dousnt apear in my qwest tracker and it dousnt unlock

Odd. It won't show up in the quest tracker no matter what, because I never got around to updating the quest tracker past the first dungeon. I've meant to, but the quests are all extremely simply past that point, so I still haven't gotten around to it. You're aware the dungeon is called the Sorcerer's Dungeon, yes? If it's still not showing up, I might need to take a look at your save file to figure out the issue, as things are working just fine on my end. If you want to upload and send it to me, be sure to upload the entire save folder, or else I won't be able to open it. You might want to private message me on another website (itch.io doesn't allow private messaging.) I have accounts on tfgamessite and f95zone, so you could message me on either of those. If you don't care about others being able to download your save (not sure why anyone would to begin with, but anyways,) you can just link it on here instead.

(+1)

i sent it via f95
thanks in advanse

whenever I try to open the game, the entire screen is black and unresponsive. sorry to be a bother! but do you have any idea what common mistakes I could have made to cause this?

My first guess would be a permissions error. If on Windows, try opening the game as administrator, or moving the game's folder to your desktop and opening it. If the second option works, you need to shorten the filepath for your game. If you are on Mac, try moving the game into your "applications" folder, or assigning read/write permissions to the game folder. This link should help with changing the permissions. https://support.apple.com/en-ca/guide/mac-help/mchlp1203/mac

If those solutions do not help, please let me know what version of the game you are trying to run. (Windows, Mac, ect.) If on a Mac, please check what operating system version you and on and let me know, as that can also impact things. Additionally, when starting the game and experiencing the black screen, does audio play? If you press z, do you hear a confirmation sound effect? That can help me figure out what's going on, whether the game isn't launching, or the screen simply isn't displaying anything. Thanks.

Thank you so much! Sorry again for the inconvenience.

(+1)

I have two problems: 

1. I can't visit Daisy's farm anymore but I haven't seen the Cock Chaos scene with her yet.

2. The "Cheat" key item simply disappeared from my inventory.

Any idea what could have caused this and what I can do to fix it?

Daisy's farm is set up to stop letting you visit after having seen the Cock Chaos scene. I'm not sure how it ended up cutting you off before then, but I've added a debug option that should fix the problem. Try applying patch 0.38.8 and then using the "Fix Daisy Cock Chaos Scene" option with the debug item. I'll have it set up for the next update to let you review all of her scenes, but for now the debug option should work for the current version. (Let me know if it doesn't though.)

As for the cheat item, it's actually only supposed to be available as a bonus for patrons. Basically the only reason you had it to begin with is because I forgot to remove it.

hey! are the scenes meant to be black screens on quite a few encounters? or is my game bugged out, the beatrice scenes seem to be fine, but other ones like the elf village initiation are just a black screen, is it meant ot be black or is there a way to fix it?

It's meant to be black. The game lacks art for many of it's scenes at the moment. I regularly commission new artwork from two artists, but the game was text-only for much of it's development, so many scenes don't have art yet.

oohh alright cool! thanks

Do I still need the previus update to add the new one, or the new one comes with all?

You only need to download the new base version, and the latest patch. You don't need 0.38.1, then 0.38.2, ect. I just leave them all there in case a newer patch breaks something.

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so when i close the menu the games crashes with the same error  than you get when you dont install the old compatibility patch, also i had to update it trough all updates  or i can just go the the last one, last tim i played was on 0.29 and now i updated it to 0.38

You just need the base 0.38 version, with the latest patch (0.38.7 as of writing this.) Ensure you move your save to the new base 0.38 version. Is the error occurring even with a fresh save file? And you're saying that you do have the compatibility patch applied already, yes? Lastly, what operating system version are you running? Thanks.

didnt try it yet but i wasa dummy and downloaded by error the 0.38.3 pathc instead of the .7

how do i fix this? Im on windows, and have tried reinstalling, getting the same error.

(+1)

Oh sorry, I missed your previous comment. That looks like a permissions error I've seen before, though it is usually only present when trying to open the game on a Mac. My first two suggestions would be to run the game as administrator, or move it to your desktop and try running it. It could be that the filepath is too long to read, in which case you'll have to shorten the name of the folder(s) that the game is contained within. If those don't work, check through right click -> properties -> security that both the game and the game's folder have read/write permissions.

I've asked a few times for the android version and I don't know if you're still trying to make it or if there's one that's to be had by other means, if you're still making it when do you think it's going to be released? And if there are only other methods, what would they be?

You should try and run it through JOIPlay, an android app I mentioned before. I believe that is the best way to run RPG Maker MV games. I would try it with the windows version first, but you might have to use the web version with JOIPlay to have it work.

Unfortunately, the only site I knew about JOIPlay doesn't work properly anymore, so if you know of any site, please let me know. But if I understood correctly, will you see the Windows version of the game first and then work on an Android version?

Site? You should be able to download JOIPlay through the android app store. You shouldn't need to go to any website for it. And the second part of my comment was on which version to run through JOIPlay. I would try downloading the Windows version and seeing if that will run through JOIPlay first, as it generally works better, but you might need to use the web version with JOIPlay, I'm not entirely sure.

Okay

how do i fix this?

You're using an old save file in a newer version, yes? You'll need to download the "Old Save Compatibility Patch" in the mega folder and apply that to your game. You'll also want to enable compatibility mode in the debugger afterwards.

(1 edit)

On windows, tried reinstalling still the same error. Please Help.

I wanna pay for this and I wan't it to install it threw itchio client please and cheers.

For the life of me I can't get the executable to read the patch data. 

As in, the executable for Itch.io? I've never used the executable for itch, so maybe I need to do something extra for the patch notes on there.

I'm not sure, I'm not super tech literate, I just download the game, with it's compatible patch files, plus the current patch files, override the old patch files with the new but I can't get it to actually run.

Oh, so when applying the patch, it causes the game to not run? Sorry, I thought you meant you could physically read the patch notes, not that the game wasn't reading it. Does it provide an error when you launch it with the patch? If so, can you let me know what that error is? And does it work normally if you run it without the patch?

It always loads up the title screen but hitting new game causes "cannot read property 'apply' of undefined" 

Ah, so does it look like this? I'm going to assume it does, and just paste a reply I had to another user for this. Unless you are on a Mac, in which case you'll need different instructions for this. That looks like a permissions error I've seen before, though it is usually only present when trying to open the game on a Mac. My first two suggestions would be to run the game as administrator, or move it to your desktop and try running it. It could be that the filepath is too long to read, in which case you'll have to shorten the name of the folder(s) that the game is contained within. If those don't work, check through right click -> properties -> security that both the game and the game's folder have read/write permissions.

How about Android version ?

If you download JoiPlay from the app store you can likely run the Web (or maybe Windows) version of the game from there. It is not tested or developed to be run on Android, so there may be some issues, but I believe it would be playable for the most part.

is there a discord server for the game?

There is, but it is for patron's only, mainly to prevent spam.

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