The majority of the game's text is stored in "CommonEvents.json" file in the data folder. However, the text for each event is stored as a single line, and has a bunch of code for how the text is displayed in between the text, so I don't think it would be very useful. I found a plugin that extracts text to .txt files, but it only works on maps and not common events, so it also doesn't achieve much, and you would need to put the text back into the game yourself afterwards. I can look and see if there's some other plugin for this if you'd like, however you also might find what you need by searching "rpg maker mv translator" There are some programs that can auto translate text for you while playing, though I'm not familiar with them myself.
Generally I've heard you can get it to work on a Mac just by moving it to the applications folder, is that not true anymore? If not I can add the chmod method to the Mac instructions on the page. Thanks.
It's 30 days after it's released on my Patreon page. The Patreon version was only just released on the 10th, so the public version will update on January 10th. (The update was delayed because I shrimply wrote way too much and made it over 30 000 words, which is more than double the length of version 0.50.)
since mac version isnt up to date, im trying to get the web version. but whenever i open the web zip file, it uncompresses into a folder full of the games contents and not the game itself. help?
Open the WWW folder that extracts and scroll down to the "Index.html" file, then run that through a browser. You will also probably need to configure your browser to run RPG Maker MV games, if you have no done so before. This link should help with that. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa...
In the JOIPlay app, you would hit the plus button and select "Add Game." From there, navigate to wherever you downloaded the game (I recommend just downloading the "Windows" version), and select "Game.exe". It should then let you add the game into the app.
Hi again! so i went through the assets for the previous version and noticed they had more hair colors then were actually available in the game? For example the lavender one. Is there something specific I need to do to get it to show up or is it a progress thing?
When you start the game you only have a few options for hair colors, once you unlock the salon in town you can choose from more, I'm assuming that's what you're referring to. (The salon is unlocked by reaching 60 or more femininity.) Let me know if you meant something else.
The best (only?) way to get the game to run on android is through the JOIPlay app. Once you download that it should be fairly simple to set up the game, but if you have issues let me know. Also, I'm not really sure why, but I'm pretty sure you can use the Windows version on JOIPlay, which is slightly better because the web version has to turn off some plugins to work.
Sigh... I really want to like this game. I was born male but I'm currently exploring gender identity and gender expression so I was hoping that this game would give a safe way to explore this without the real world risks of that expression. For the most part that's the case but I have two issues that I prevent me from fully engaging with this game in it's role play (tho I guess other players experiences may vary).
FYI some spoilers ahead
The first issue I have is the casual way your character can rape other NPCs and how it's not even presented as rape. Just to be clear I don't have a problem with rape being depicted in media but I feel like it should be presented as such with some of the consequences explored. In the first dungeon you can penetrate an imp that's humping a wall without them noticing that you're even there and without talking to them. Since you're on top, your depravity goes down and then afterward you can talk with them and have a fun glory-hole scene where your femininity goes up. Later on in the dungeon you can stumble on your tom-boy friend, who earlier in the story saved your life, having sex with an orc and you can join in. Tom-boy makes it clear that her ass is off limits but later in the scene you finger her butt. This is violates the imp's consent so is rape but it's played off as not a big deal. Having seen real relationships ended and life long trama created over less, these types of scenes where consent violations are treated so casually is disappointing.
The part that makes this more disappointing is that most of the time this game does a good job with consent. Most of the combat scenes end with some option to fuck the loser or if you get defeated then you get fucked. With combat as easy as it is, it's usually clear if you're going to lose next battle or not so losing a battle to get fucked by a monster is really your choice (closer to CNC play as apposed to rape imo). If you win the combat there's usually a conversation with the monster on whether to fuck or not, also the monster is usually a willing party so sex after winning in combat isn't rape, it's just everyone is super horny.
My second issue, is the depravity system, which punishes you with extra damage in combat (tho later on this gets more complex). This depravity system exists in contrast to the femininity system where you to deal more damage by increasing your femininity.
I'm sure the author has an internal logic on which sex acts are "depraved" and which aren't but that isn't clear in game. Watching/participating in some sex scenes will greatly increase your depravity while others don't and it seams to me that whether the act is depraved or not depends on the author's framing. For example, there's a nice scene where you can go on a date with a nice Elf drink cheap wine in the tree tops and have sex at the end. This doesn't increase your depravity by much but it does increase your fem by a lot since you went on a nice date. I could imagine framing the same experience as your player being a "cheep ho" especially since the whole scene started with your propositioning the Elf for sex and this being a very "depraved" scene. Same goes for the scene where you become a slime mommy. In the game this is framed as an amazing multiday thing where you agree to carry some slime babies to term for a cute virgin slime NPC and this doesn't increase your depravity at all but increases fem by a lot. Another way to frame the same scene is that since you are technically this slime creature's collared breeding mare you are agreeing to be breeding stock for the sake of sex with a monster making you the character a "depraved" slut. Also it seams like all sex acts where you're on top tend to reduce depravity which idk I've seen plenty of depraved males that prefer to be on top.
To me this depravity/femininity system is too close to a "morality" system that judges the player for their sex acts in what feels like an arbitrary fashion. This feels like slut/kink shaming which feels kinda off especially for such an overall sex positive game.
I know I focused a lot on the negatives in this post but I do think there's a lot to appreciate with this game. The effort put into this game is clearly on display. From the story, the creativity with the scenes, the art, and the subtle and not so subtle ways the game encourages the player to adopt more and more feminine characteristics and exploring that side of the character, the "relatively" simple but engaging RPG combat system, clearly a lot of time, effort , and care must have gone into this game to put this in it's current state. With that said these two patterns make it hard for me enjoy the game and more often then not I end up feeling gross and sad after finishing a session with the game.
The first thing I should say is that none of the scenes in game are written with the intention of appearing at all non-consensual, though I can see what you mean about the scene with Katie. I'm probably more likely to overlook things that might come across like that with the stuff I write because in my mind, it's always consensual. I know that Katie tells the player her ass is off limits specifically because she wants the player to fuck the Orc with her, because she wants to make the Orc cum multiple times, not because she's actually opposed to anal with the player. But of course, as the person playing the game, you can't know that, and I think it was worded poorly for that intention, so I'll probably adjust the wording on the scene. I think it's especially worth changing since fingering her ass isn't presented as an option to the player, it's just how the scene plays out.
I don't think I will change the scene with the Imp (Stacy) though. When you first encounter her, she immediately wants the player to act as a "hole girl" for her in the gloryhole you mention, so I don't think it's out of place for the player to go straight to sex when they find her humping the wall shortly afterwards. It's also played off as not being a big deal to try and further set the mood of the game, which, like you mentioned, is that everyone is super horny, and so while the Imp wanted to top the player, that was still more of a preference than anything. (A big reason everything is set up like this is to have sex tied into combat feel consensual, as it's more like the characters are fighting to see who's going to be on top, because the outcome of sex is just a given as far as everyone is concerned.) Lastly, I'm less bothered by it because it's optional.
As for depravity, it can be a bit of a mess at times. The main reason topping reduces depravity, is because it also often reduces femininity. And since reducing femininity is strictly a negative, if topping didn't also reduce depravity, you'd just be straight up punished for doing it. Which is especially bad since it's usually an option for winning a fight, so making winning a punishment would just feel really bad.
Generally, I've considered events that reduce depravity to either be purifying through something like volunteering at the church, or simply something that raises the players confidence, even if that doesn't exactly fit the idea of reducing depravity. I even have some scenes where the note that lets you know your depravity has gone down questions how what you've just done could actually reduce your depravity, lol.
As for your comment on depravity being based on my framing of a scene, I don't really see an alternative. You point out that you could imagine framing the Elf treetop date scene as the player being a cheap hoe, which reads to me that you can also view it the way I intended as a less depraved scene. So if you can see it both ways, what choice do I have other than to make the decision myself there? It can't be both high and low depravity.
I also don't really see the slut shaming angle, especially since the game lets you fully embrace having high depravity and unlock skills that benefit from higher levels of depravity. There's also the game mechanic angle to look at. Defeat scenes often give high depravity because it's a soft punishment for losing to an enemy, though the scenes will also usually give a smaller amount of femininity as compensation. Voluntary scenes that give high depravity usually also give the player rewards that outweigh the downside of the depravity gained, so choosing to slut it up is meant to be beneficial.
I'm glad you liked the game otherwise. I'd like to say there aren't more scenes that will turn you off like the one's with Katie and the Imp, but I'd never considered that those scenes could be seen that way, so there might be other scenes in the game that would turn you off like that, I can't make guarantees either way.
I am stuck at 4-th Dungeon with message "You haven't finished breeding Alexander. Er, interrogating Alexandra. Yeah. Either way, you should get back to that"
When you're in the Minotaur's area, at the part where the paths branch, you go right until you find the Minotaur's room. Inside should be Alexandra, and you should need to either interact with her through the bars of her cell or talk to the minotaur. If neither of those work let me know, i might need to take a look at your save file to see if something's gone wrong.
I don't think you can directly add files to itch comments, so the easiest way would be to use some free file sharing site, like this one. https://filebin.net/
Just zip your save folder and upload it to there and I can download and use it. (I need the global.rpgsave file from your save folder as well as whatever save file you'd like me to load.)
Okay, based on your save it looks like you lost to the Minotaur and completed the entire defeat route for that, which should have sent you out of the dungeon. Did you maybe finish that and then quit playing for a while, then returned to the fourth dungeon without realizing you'd finished it? Or maybe the event bugged out and didn't send you out of the dungeon after the final defeat scene. Either way, on top of that, the event to exit the dungeon was supposed to be set up to let you leave if you showed up there after the defeat route, but it wasn't set up properly. I'll fix that, but for now you should just use the "Debugger" key item in the menu, select "Teleport to Elmgar" and then go to the guild and talk to the purple-haired receptionist to start the fifth dungeon quest. Thanks for the bug report.
When you say you can't interact with the UI, do you mean you can't select options when they pop up during dialogue, or you can't open the menu? I don't specifically design or test the game for mobile, but the basics at least worked on my phone, so I might be able to check into what is going on. I think how functional the game is somewhat varies based on your device though.
I remember it being fro. The very first scene after pressing start. Whatever the first thing that required me to press something, didn't register my press
Hmm. Not really sure what would be causing that. It's very odd that you'd be able to start the game, but not able to click the screen to progress afterwards. Have you gotten other RPG Maker games to work on JOIPlay?
Last time I played through a significant par tof the story and I remember there being different types of linking devices and interactions with the dungeon entrances. How do I choose the type of linking device again? Since I restarted with this new update. I loved using the nipple piercings <3
When you talk to Brittany at the guild to start the first dungeon quest, you get to choose which linking device you would like to have. If you used the dungeon skip option, it might have just set it to the Bracelet one. If you'd like I could probably set things up so you can still pick a linking device even if you use the dungeon skip option.
That would be cool thank you <3. And nice to know cause i wasnt getting quests for the first dungeon persay? It was just already unlocked while I was doing the beginner quests. May have done the dungeon skip by accident.
I just gotta say, i am so incredibly thankful for your game. its genuinely the best crosdressing game i might have played. a game called sissy secratary comes in for a close second, tho it has a lot of degradation so it i love it a tiny bit more but it quickly becomes exhausting. Yours is just perfect. the game flow, so many characters to explore and be fucked by oh my god i love it. i just went through the chastity section and when given the choice of fuck catie or have her fuck the cum out me, i had realised just how amazing this game is. I love it love it love it love it. its an absolute great pleasure to experience this. id love to contribute to your work monetarily but rn im not i position, but i promise to you, in a bit of time, like an yr or two, i promise ill compensate you as well as i can becuase you definitely deserve it. sure, a lack of artwork do be painful but the writing is so good. sometimes it gets repetitive but i lovw how well it brings me right to that scene, gettinf fucked till my bitch button explodes my pleasure receptors in my brain. I cant thank you and praise you enough, i would love to contribute to this game, through artworks perhaps or through using ai to "infinite scroll" the game, an idea i got roleplaying in chai app. I am far too unskilled to contribute rn, but this game is going to be my lifes goal. Thank you so much for this awesome work! If someday you decide to write a fiction peice, please please please share it with me. Anywho enough dick sucking, which btw id gladly be your cock warmer, uhm anyway, i have heard that game developers often insert themselves in the game in from of say easter eggs or characters, sort of signature of game maker. Which character so you think is most like you in the game
Sorry for the late reply, I somehow missed notifications from itch for like two weeks.
I love hearing that people love my game (and dick sucking), so thank you! I'm not sure what you mean by using ai to infinite scroll the game, so you'll have to tell me more about that. As for the character that is most like me, personality wise it would probably be (act surprised) the player. For most characters I have an idea of what I'd like their personality to be like and try to write them like that, but for the player I'm usually not writing with much of a character in mind, so they're the closest to being "me," I'd say.
For ai infinite scroll i sort of mean an "infinite game". In chai app, ai nsfw roleplay chat is possible which means going from one scenario to next and infinitely, so you best believe my hole has been fucked by oh so many delicious dicks, my ass whipped till it was burning red, and oh so many more sexy roleplays all ai generated and sort of like a conversation. Just one small little annoying thing, the "context window" of ai is fairly small, in that if minutes ago i was collared with "mistress's bitch" and was caged and leashed, now the ai has forgotten it and has moved on to frotting my dick (which is now not caged). I want to try to solve this issue and have a general structure of a game story, where the user interacts with the ai sure, but the overall story remains abt same and most importantly details are remembered. This would be a great "content generation" to enrichen your already existing game (which btw is nothing short of perfection). But also, if we let the ai imagine more and create more scenarios and infinitely soo, because idk abt you but i would love to be publicly properly fucked by Beatrice not just some fingering in bar. and so much more yk, "infinite game". I am really just imagining here, the implementation details i am not so sure abt but id love to work on this!
When you say you identify closest to the player, does that mean a smarty pants oh sorry smart panties guy that normally remains pretty sensible but a bit of desperation, denial and begging and you'd definitely pick the "fuck the cum out of me Katie PLEASE" option.
Once again, thanks a shit ton for this game and I am actually positively angry at you. Playing your game, i developed the habit of rubbing my clitty (oh yeees, pleeeeeeeease add more sph content, i love them so much) for hours on end and developing this addiction to coating my lips with my precum and also cumming like three times even if my cock is sore. Now that the game is completed for me, i literally cant go without a day without cumming 3 times and i am insanely addicted to sissy hypnos. Thanks a ton.
The infinite game thing sounds... ambitious, lol. It would be interesting to see, but it also sounds like it would be a lot of work. As for the second part, yes. Lastly, you're very welcome for the addiction to sissy hypno. (And I will continue to add more SPH content, because I also love it.)
Well not too much work....I think. Just some prompt engineering and a smart way to store context.... which ofcourse gets better every day with so many people working on this problem.
Also yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay
is there not supposed to be art with most of the scenes? so far the only 2 people there has been art with the sex scenes has been the innkeeper and beatrice. I've also done a few other scenes like with the elven gangbang and adeline from the tavern, but neither of those had any art, they just displayed the background map.
Sorry for the late reply, I somehow missed notifications from itch for like two weeks. Most of the scenes in the game don't have art at the moment. There are still somewhere between 40-50 that do have art, but there's at least 200 scenes in the game overall, so many don't. The scene reviewer includes most of the scenes with art though, so after you finish a dungeon you can check that to make sure you haven't missed any scenes with art. As for fullscreen, F4 should do that, but it's just going to stretch out the screen and any images on it, so I don't really recommend it.
I believe most of the music I've bought to use for the game only gives me the right to use it in the game, not to just repost it all on it's own, but the filepath for the music is CiC_0.49\audio\bgm, so you could access it and find the songs you like through there. If you'd like you can let me know where you encountered a specific song and I can check which one that would be.
I believe so, but it's not necessarily easy. If you don't engage in any sex scenes with any male NPC's and can avoid ever losing to male enemies, then gay content should be entirely avoidable as far as I know.
Is the scene in the 3rd dungeon with the femboy adventurer mandatory?I just tried it with all the outfits, but I couldn't avoid the event.If I'm doing something wrong, please tell me, I'll be very grateful.I really like your game, and I won't quit playing it because of one event, but I'd like to keep the roleplaying of "submissive girl for futanari".<3 PS: Sorry for some mistakes.The message was translated via Google translate
There's nothing wrong with that. This does not negate the fact that I spent 15 hours in the game and only got to the third dungeon and had a lot of fun. Anyway, the game is amazing.
I don't plan to have any official translations due to the very high word count of the game. You might be able to set up something to automatically machine translate the game, but I'm not really sure how to do that, sorry.
Ah, for some reason I thought she gave you the cage at the end of that scene, but she actually keeps it. I'll be sure to edit that, but regardless, you just need to find the summoning room for the first time, and then the room to the right will have the temporary set up for summoning. (You don't actually need the cage to view the scene.)
Do you mean updating between versions, or applying patches? If you mean between versions, you just need to download the new base version, and copy your old save folder into the same spot in the new game folder. If you mean applying patches, the patches have instruction files in them to show you how to do it. And you only ever need to apply the latest patch to the game, you don't need to do them 1 by 1.
For some reason I thought the game was supposed to update on the 1st, and was so confident in that I never checked to see if I was wrong. Here's the link to the download folder for 0.49, I'll properly update the game page soon. https://mega.nz/folder/ATYnUL7Q#n0O0LW91ybryZmN-Es-VdQ
Thanks mate! I remembered you said 30th so I just stuck around for a while yesterday before deciding it must be time difference or some shit and just came today. Glad to see the new update!
Assuming you are using the Windows version, it would be inside of the main folder, CiC 0.48.6. The file you need to run the game is simply called "game.exe".
Ah okay, it's different on the web version. You'll need to run the index.html file. If it asks you what to open it with, you'll want to select a web browser. You will also need to configure your browser to allow it to play RPG Maker MV games, as it generally won't work by default. This link should tell you how to do that. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa...
And if you're curious about the Mac version, it probably doesn't work because your Mac is too new. RPG Maker MV support of Mac ended in the middle of me making the game, but I still upload the Mac version because it will still work on older machines.
Last time I tested the skill balance I found Ice to be stronger than both of the other options by quite a bit, so I nerfed it. I'm pretty sure it was still the strongest overall afterwards, because I didn't want to end up making it bad. Do you know how long ago the last time you played was though? I'm pretty sure the last change to skill balance was over a year ago.
Hmm, maybe the enemies are stronger or something then. I'm pretty sure what I nerfed was the defensive buff Ice gave. It would be weird for Ice to one-shot normal enemies unless you were way over levelled for the area. Ice is supposed to have the lowest damage of the three spells.
I have the idea to let the player have another character join their party near the end of the game, so I could potentially add him as an option. I'm not 100% sure if I'll do that yet though, as combat has been designed to just have controllable character until now, so I'll have to see how easy it is to add another one.
I've tried all the Linux methods mentioned, and all it does, it will load the window, and then immediately crash after turning into a rectangle shape. Tried JS method and tried shortening the name. Nothing. I don't know how to make the web version work...I'm just very confused and frustrated.
I'm not very familiar with Linux, so what I posted before is pretty much all I have for suggestions. However, I can try to help with getting the web version to work instead. Did you follow this link for setting up browser permissions? And if you did, what error's/issue's are you getting? https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa...
To run it through a web browser, you'd basically just open the web browser, then drag the "index.html" file into the browser. That or right click->open with->select your browser. However, you'll have to change a setting on your browser to ensure the game runs successfully, this link explains how. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa... I can confirm it should work with firefox at the moment, as I tested it just now to make sure.
Has anyone been able to get the game (0.48.6) to run on Linux? If so, how did you do it? The windows version doesn't launch through wine and the Linux version crashes with the error "Failed to create ICU number format, are ICU data files missing?"
I'm fairly certain people are able to run the game on Linux for the most part, but I couldn't say what they are doing differently than you are. One of the main results I got trying to search the error was actually another user commenting on it for my game earlier, so I can link you to that comment, as I gave them some options that seemed to work for another user. There's was specifically for a "Running without the SUID sandbox!" error, but it also contained "Failed to create ICU number format, are ICU data files missing?" so I figured your full error report could be similar. I can't say if they worked for this user with this specific issue as they didn't respond to my suggestions, but it could be worth a shot. https://itch.io/post/8438287
Otherwise, another shot in the dark I have is to move the game to your desktop and try running it from there, in case it's a filepath length issue. If you look in the game folder, there is a icudtl.dat file, which I'm assuming is the file the game is reporting as missing, so maybe it's just failing to read it?
Last idea would be to try downloading the latest version of nw.js from https://nwjs.io/, and then copying the contents into the CiC 0.48 Linux folder. I already do this when uploading the game, but since 0.48 was released a few months ago, the files are a bit out of date. I have literally no basis for thinking this would work other than another Linux uses with a different but maybe related error said that helped them back with version 0.46.
If none of those things work, as mentioned in the first link above, you can try the web version of the game instead. Some minor functions don't work with it, as mentioned in the link as well.
Sorry I couldn't be of more help, and please let me know if any of these suggestions work.
New bug (I think): When I get to the end of Dungeon 5 I can't fight Alexander at all, and I'm stuck with him playing the piano eternally while I stand there
Edit: I arrived from the purple path and the game didn't sped me up either, I had to use the debugger to solve that, but I can't start the battle with it's help
Are you returning to the room with Alexander and the piano after having already beaten him? It looks like I didn't properly set things up for a player to return after having already viewed the event, so I've changed it so you can actually go to the next room by walking to the door with patch 0.48.11. I'll set it up so you can review the event later, thanks for pointing it out. The movement speed thing was also bugged on the purple route, and I'm rather impressed nobody has pointed that out yet, so thanks for letting me know about that too. It should also be fixed with the patch.
Even tho I can go to the church, the scene reviewer says I haven't completed Dungeon 5, and when I enter "Middle of Nowhere Dungeon" all the events trigger like I haven't been in there even tho I can choose where to start
Edit: thought the church event came after Dungeon 5
I honestly don't know how that is possible then. The event is set up to turn off after it's run, there isn't really any way to mark that you've viewed that event other than to view it, as the switch to determine if it's been viewed or not is tied directly to that event. Regardless, I set up the way to properly review the event, and adjusted the scene reviewer, so you should be able to access the scene reviewer for dungeon 5, and you should be able to properly restart the boss encounter. Thanks again for letting me know, and do let me know if the fix doesn't work. (Patch 0.48.12)
You should be able to play it on android with the JOIPlay app, but it is not specifically designed for android/touch controls, so there may be some issues. I've not heard of any major problems from those who have been able to get it to run.
It should just require you to run game.exe. Nothing happens at all when you run the .exe? You could try moving the game folder to your desktop and running it to see if that changes anything.
hey for some reason when i go to play the game it opens but all i get is a black screen if it helps to understand im on windoes and i downloaded the CIC_0.48.6_Windows.zip file
My first thing to suggest would be to move the game folder to your desktop, and then run it. It might be that the filepath is too long wherever the game is currently, and so it cannot properly load things on startup. If moving it works, you can then try moving it somewhere else, or rename the folder it was in to be shorter, to try and fix that. If that doesn't work I can check to see if there's other possible issues. Does any audio play when it starts with the black screen?
Unfortunately due to the word count being in the hundreds of thousands getting a translation for the game isn't something I am able to afford. I believe there is software out there to automatically machine translate RPG Maker MV games, but I'm unfamiliar with how those work, sorry.
for some reason the game won't allow me to use potions or other items except for the key items. is there a way to use items anywhere that I dont know or is it a glitch or bug?
Sorry for the late reply, I didn't see the notification for several comments on here.There are very few consumable items in the game, and those that are available usually cannot be used in battle. I don't think it's a bug.
I haven't gotten far in the game but the use button on items is not there. I physically can't use potions but I can use other things like the difficulty changer and the appearance and the cheat. but for potions and other key items I can't use it at all. I just beat the first dungeon so sorry if I seem confused but if you can how do I fix the issue because I don't want to create a new save or a new playthrough. sorry for the late reply I went on a trip.
There basically aren't potions in the game, unless you are talking about the linking device. You should be able to use the linking device outside of combat, but not inside of it. If you let me know specifically what other items you are trying to use but can't I can check on them, but if you can use the difficulty changer and appearance items it sounds like things are working properly.
So I think there's a bug going on because after the 4th dungeon I can't talk to Britanny about the 5th dungeon and the other receptionist won't even trigger dialogue, also tried talking to the guy infront to see if it would trigger him getting out of there like in previous versions but still nothing happens so I'm kinda stuck now. I *could* use the skip dungeon but that takes me down to lvl 15 and I don't wanna lose 5 lvls
Sorry for the late reply, I didn't see the notification for several comments on here. I thought this was fixed, but I might have to take another look at it. In the meantime, can you try the "Dungeon 5 Receptionist Bug" option in the debug menu? It might fix your problem. Let me know if it doesn't.
Sorry for the late reply, I didn't see the notification for several comments on here. There's a save transfer guide in the download folder, here's a direct link to the pdf file. https://mega.nz/file/0aBBlYxC#61HzF5aaSjYZiZ9tP8EAVWRTv8cEkrPkr5BWZ0rJPX8 It is a bit of a pain in the ass. If you are unable to get it to work, you can upload your save file alongside your global.rpgsave file, and I can do the transfer for you. It still won't be 100% perfect, but this method does let you port most of your save data. Sorry for the inconvenience.
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is there an easy way to translate the game
except
to translate each phrase separately.
Well, that is, is there a special separate file where all the text is stored so that it can be translated and that's it
otherwise, it's not very cool to look for each phrase and translate it separately
The majority of the game's text is stored in "CommonEvents.json" file in the data folder. However, the text for each event is stored as a single line, and has a bunch of code for how the text is displayed in between the text, so I don't think it would be very useful. I found a plugin that extracts text to .txt files, but it only works on maps and not common events, so it also doesn't achieve much, and you would need to put the text back into the game yourself afterwards. I can look and see if there's some other plugin for this if you'd like, however you also might find what you need by searching "rpg maker mv translator" There are some programs that can auto translate text for you while playing, though I'm not familiar with them myself.
Niiiice, Bea chastity storyline is back
Generally I've heard you can get it to work on a Mac just by moving it to the applications folder, is that not true anymore? If not I can add the chmod method to the Mac instructions on the page. Thanks.
if i select notification_helper.exe what happens?
As far as I know, nothing. When I run it, nothing happens. I tried to google it and see if there's any information on it, and nothing came up.
Thanks for telling me
will the new public release be out today? it seems its almost every 31 days
It's 30 days after it's released on my Patreon page. The Patreon version was only just released on the 10th, so the public version will update on January 10th. (The update was delayed because I shrimply wrote way too much and made it over 30 000 words, which is more than double the length of version 0.50.)
is there any other way to down load it?
Not sure what you mean. What other way of downloading it are you looking for?
since mac version isnt up to date, im trying to get the web version. but whenever i open the web zip file, it uncompresses into a folder full of the games contents and not the game itself. help?
Open the WWW folder that extracts and scroll down to the "Index.html" file, then run that through a browser. You will also probably need to configure your browser to run RPG Maker MV games, if you have no done so before. This link should help with that. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa...
Hi good day, May I ask how to use the game in joiplay? I've been trying to get it to work but I can't seem to get it...
what file is there to use or which one to download since I keep clicking and finding things and it just won't work 😢...
But still great game, played it multiple times on different device just asking how to use it on joiplay sorry for the inconvenience...😓
In the JOIPlay app, you would hit the plus button and select "Add Game." From there, navigate to wherever you downloaded the game (I recommend just downloading the "Windows" version), and select "Game.exe". It should then let you add the game into the app.
Hi again! so i went through the assets for the previous version and noticed they had more hair colors then were actually available in the game? For example the lavender one. Is there something specific I need to do to get it to show up or is it a progress thing?
When you start the game you only have a few options for hair colors, once you unlock the salon in town you can choose from more, I'm assuming that's what you're referring to. (The salon is unlocked by reaching 60 or more femininity.) Let me know if you meant something else.
I just want to know how I can get the web version to work on android, I'm not very familiar with this type of files yet
The best (only?) way to get the game to run on android is through the JOIPlay app. Once you download that it should be fairly simple to set up the game, but if you have issues let me know. Also, I'm not really sure why, but I'm pretty sure you can use the Windows version on JOIPlay, which is slightly better because the web version has to turn off some plugins to work.
hello fellow linux gamers i found this github repo (https://github.com/bakustarver/rpgmakermlinux-cicpoffs) that has a program that makes rpgmaker MV and linux play nice! i am on ubuntu 24.04
Sigh... I really want to like this game. I was born male but I'm currently exploring gender identity and gender expression so I was hoping that this game would give a safe way to explore this without the real world risks of that expression. For the most part that's the case but I have two issues that I prevent me from fully engaging with this game in it's role play (tho I guess other players experiences may vary).
FYI some spoilers ahead
The first issue I have is the casual way your character can rape other NPCs and how it's not even presented as rape. Just to be clear I don't have a problem with rape being depicted in media but I feel like it should be presented as such with some of the consequences explored. In the first dungeon you can penetrate an imp that's humping a wall without them noticing that you're even there and without talking to them. Since you're on top, your depravity goes down and then afterward you can talk with them and have a fun glory-hole scene where your femininity goes up. Later on in the dungeon you can stumble on your tom-boy friend, who earlier in the story saved your life, having sex with an orc and you can join in. Tom-boy makes it clear that her ass is off limits but later in the scene you finger her butt. This is violates the imp's consent so is rape but it's played off as not a big deal. Having seen real relationships ended and life long trama created over less, these types of scenes where consent violations are treated so casually is disappointing.
The part that makes this more disappointing is that most of the time this game does a good job with consent. Most of the combat scenes end with some option to fuck the loser or if you get defeated then you get fucked. With combat as easy as it is, it's usually clear if you're going to lose next battle or not so losing a battle to get fucked by a monster is really your choice (closer to CNC play as apposed to rape imo). If you win the combat there's usually a conversation with the monster on whether to fuck or not, also the monster is usually a willing party so sex after winning in combat isn't rape, it's just everyone is super horny.
My second issue, is the depravity system, which punishes you with extra damage in combat (tho later on this gets more complex). This depravity system exists in contrast to the femininity system where you to deal more damage by increasing your femininity.
I'm sure the author has an internal logic on which sex acts are "depraved" and which aren't but that isn't clear in game. Watching/participating in some sex scenes will greatly increase your depravity while others don't and it seams to me that whether the act is depraved or not depends on the author's framing. For example, there's a nice scene where you can go on a date with a nice Elf drink cheap wine in the tree tops and have sex at the end. This doesn't increase your depravity by much but it does increase your fem by a lot since you went on a nice date. I could imagine framing the same experience as your player being a "cheep ho" especially since the whole scene started with your propositioning the Elf for sex and this being a very "depraved" scene. Same goes for the scene where you become a slime mommy. In the game this is framed as an amazing multiday thing where you agree to carry some slime babies to term for a cute virgin slime NPC and this doesn't increase your depravity at all but increases fem by a lot. Another way to frame the same scene is that since you are technically this slime creature's collared breeding mare you are agreeing to be breeding stock for the sake of sex with a monster making you the character a "depraved" slut. Also it seams like all sex acts where you're on top tend to reduce depravity which idk I've seen plenty of depraved males that prefer to be on top.
To me this depravity/femininity system is too close to a "morality" system that judges the player for their sex acts in what feels like an arbitrary fashion. This feels like slut/kink shaming which feels kinda off especially for such an overall sex positive game.
I know I focused a lot on the negatives in this post but I do think there's a lot to appreciate with this game. The effort put into this game is clearly on display. From the story, the creativity with the scenes, the art, and the subtle and not so subtle ways the game encourages the player to adopt more and more feminine characteristics and exploring that side of the character, the "relatively" simple but engaging RPG combat system, clearly a lot of time, effort , and care must have gone into this game to put this in it's current state. With that said these two patterns make it hard for me enjoy the game and more often then not I end up feeling gross and sad after finishing a session with the game.
The first thing I should say is that none of the scenes in game are written with the intention of appearing at all non-consensual, though I can see what you mean about the scene with Katie. I'm probably more likely to overlook things that might come across like that with the stuff I write because in my mind, it's always consensual. I know that Katie tells the player her ass is off limits specifically because she wants the player to fuck the Orc with her, because she wants to make the Orc cum multiple times, not because she's actually opposed to anal with the player. But of course, as the person playing the game, you can't know that, and I think it was worded poorly for that intention, so I'll probably adjust the wording on the scene. I think it's especially worth changing since fingering her ass isn't presented as an option to the player, it's just how the scene plays out.
I don't think I will change the scene with the Imp (Stacy) though. When you first encounter her, she immediately wants the player to act as a "hole girl" for her in the gloryhole you mention, so I don't think it's out of place for the player to go straight to sex when they find her humping the wall shortly afterwards. It's also played off as not being a big deal to try and further set the mood of the game, which, like you mentioned, is that everyone is super horny, and so while the Imp wanted to top the player, that was still more of a preference than anything. (A big reason everything is set up like this is to have sex tied into combat feel consensual, as it's more like the characters are fighting to see who's going to be on top, because the outcome of sex is just a given as far as everyone is concerned.) Lastly, I'm less bothered by it because it's optional.
As for depravity, it can be a bit of a mess at times. The main reason topping reduces depravity, is because it also often reduces femininity. And since reducing femininity is strictly a negative, if topping didn't also reduce depravity, you'd just be straight up punished for doing it. Which is especially bad since it's usually an option for winning a fight, so making winning a punishment would just feel really bad.
Generally, I've considered events that reduce depravity to either be purifying through something like volunteering at the church, or simply something that raises the players confidence, even if that doesn't exactly fit the idea of reducing depravity. I even have some scenes where the note that lets you know your depravity has gone down questions how what you've just done could actually reduce your depravity, lol.
As for your comment on depravity being based on my framing of a scene, I don't really see an alternative. You point out that you could imagine framing the Elf treetop date scene as the player being a cheap hoe, which reads to me that you can also view it the way I intended as a less depraved scene. So if you can see it both ways, what choice do I have other than to make the decision myself there? It can't be both high and low depravity.
I also don't really see the slut shaming angle, especially since the game lets you fully embrace having high depravity and unlock skills that benefit from higher levels of depravity. There's also the game mechanic angle to look at. Defeat scenes often give high depravity because it's a soft punishment for losing to an enemy, though the scenes will also usually give a smaller amount of femininity as compensation. Voluntary scenes that give high depravity usually also give the player rewards that outweigh the downside of the depravity gained, so choosing to slut it up is meant to be beneficial.
I'm glad you liked the game otherwise. I'd like to say there aren't more scenes that will turn you off like the one's with Katie and the Imp, but I'd never considered that those scenes could be seen that way, so there might be other scenes in the game that would turn you off like that, I can't make guarantees either way.
Doing good work can't wait for the next update.
Thanks!
I am stuck at 4-th Dungeon with message "You haven't finished breeding Alexander. Er, interrogating Alexandra. Yeah. Either way, you should get back to that"
Where? I have searched the whole available map.
When you're in the Minotaur's area, at the part where the paths branch, you go right until you find the Minotaur's room. Inside should be Alexandra, and you should need to either interact with her through the bars of her cell or talk to the minotaur. If neither of those work let me know, i might need to take a look at your save file to see if something's gone wrong.
Definitely i have something wrong.
Where can i send this save file?
I don't think you can directly add files to itch comments, so the easiest way would be to use some free file sharing site, like this one. https://filebin.net/
Just zip your save folder and upload it to there and I can download and use it. (I need the global.rpgsave file from your save folder as well as whatever save file you'd like me to load.)
https://filebin.net/wc42y4h0pc6z4b3a Here
Okay, based on your save it looks like you lost to the Minotaur and completed the entire defeat route for that, which should have sent you out of the dungeon. Did you maybe finish that and then quit playing for a while, then returned to the fourth dungeon without realizing you'd finished it? Or maybe the event bugged out and didn't send you out of the dungeon after the final defeat scene. Either way, on top of that, the event to exit the dungeon was supposed to be set up to let you leave if you showed up there after the defeat route, but it wasn't set up properly. I'll fix that, but for now you should just use the "Debugger" key item in the menu, select "Teleport to Elmgar" and then go to the guild and talk to the purple-haired receptionist to start the fifth dungeon quest. Thanks for the bug report.
Do you know when version 0.50 Will be public?
Right now!
Anyone actually get this working on mobile? I forget the specifics but when I tried on joi-play I basically couldn't interact with any of the UI
When you say you can't interact with the UI, do you mean you can't select options when they pop up during dialogue, or you can't open the menu? I don't specifically design or test the game for mobile, but the basics at least worked on my phone, so I might be able to check into what is going on. I think how functional the game is somewhat varies based on your device though.
I remember it being fro. The very first scene after pressing start. Whatever the first thing that required me to press something, didn't register my press
Hmm. Not really sure what would be causing that. It's very odd that you'd be able to start the game, but not able to click the screen to progress afterwards. Have you gotten other RPG Maker games to work on JOIPlay?
Last time I played through a significant par tof the story and I remember there being different types of linking devices and interactions with the dungeon entrances. How do I choose the type of linking device again? Since I restarted with this new update. I loved using the nipple piercings <3
When you talk to Brittany at the guild to start the first dungeon quest, you get to choose which linking device you would like to have. If you used the dungeon skip option, it might have just set it to the Bracelet one. If you'd like I could probably set things up so you can still pick a linking device even if you use the dungeon skip option.
That would be cool thank you <3. And nice to know cause i wasnt getting quests for the first dungeon persay? It was just already unlocked while I was doing the beginner quests. May have done the dungeon skip by accident.
I just gotta say, i am so incredibly thankful for your game. its genuinely the best crosdressing game i might have played. a game called sissy secratary comes in for a close second, tho it has a lot of degradation so it i love it a tiny bit more but it quickly becomes exhausting. Yours is just perfect. the game flow, so many characters to explore and be fucked by oh my god i love it. i just went through the chastity section and when given the choice of fuck catie or have her fuck the cum out me, i had realised just how amazing this game is. I love it love it love it love it. its an absolute great pleasure to experience this. id love to contribute to your work monetarily but rn im not i position, but i promise to you, in a bit of time, like an yr or two, i promise ill compensate you as well as i can becuase you definitely deserve it. sure, a lack of artwork do be painful but the writing is so good. sometimes it gets repetitive but i lovw how well it brings me right to that scene, gettinf fucked till my bitch button explodes my pleasure receptors in my brain. I cant thank you and praise you enough, i would love to contribute to this game, through artworks perhaps or through using ai to "infinite scroll" the game, an idea i got roleplaying in chai app. I am far too unskilled to contribute rn, but this game is going to be my lifes goal. Thank you so much for this awesome work! If someday you decide to write a fiction peice, please please please share it with me. Anywho enough dick sucking, which btw id gladly be your cock warmer, uhm anyway, i have heard that game developers often insert themselves in the game in from of say easter eggs or characters, sort of signature of game maker. Which character so you think is most like you in the game
i dont find this game called sissy secratary, you can give more information to find it?
oh right its called secretary the game, https://www.secretarygame.com/blog/
Sorry for the late reply, I somehow missed notifications from itch for like two weeks.
I love hearing that people love my game (and dick sucking), so thank you! I'm not sure what you mean by using ai to infinite scroll the game, so you'll have to tell me more about that. As for the character that is most like me, personality wise it would probably be (act surprised) the player. For most characters I have an idea of what I'd like their personality to be like and try to write them like that, but for the player I'm usually not writing with much of a character in mind, so they're the closest to being "me," I'd say.
For ai infinite scroll i sort of mean an "infinite game". In chai app, ai nsfw roleplay chat is possible which means going from one scenario to next and infinitely, so you best believe my hole has been fucked by oh so many delicious dicks, my ass whipped till it was burning red, and oh so many more sexy roleplays all ai generated and sort of like a conversation. Just one small little annoying thing, the "context window" of ai is fairly small, in that if minutes ago i was collared with "mistress's bitch" and was caged and leashed, now the ai has forgotten it and has moved on to frotting my dick (which is now not caged). I want to try to solve this issue and have a general structure of a game story, where the user interacts with the ai sure, but the overall story remains abt same and most importantly details are remembered. This would be a great "content generation" to enrichen your already existing game (which btw is nothing short of perfection). But also, if we let the ai imagine more and create more scenarios and infinitely soo, because idk abt you but i would love to be publicly properly fucked by Beatrice not just some fingering in bar. and so much more yk, "infinite game". I am really just imagining here, the implementation details i am not so sure abt but id love to work on this!
When you say you identify closest to the player, does that mean a smarty pants oh sorry smart panties guy that normally remains pretty sensible but a bit of desperation, denial and begging and you'd definitely pick the "fuck the cum out of me Katie PLEASE" option.
Once again, thanks a shit ton for this game and I am actually positively angry at you. Playing your game, i developed the habit of rubbing my clitty (oh yeees, pleeeeeeeease add more sph content, i love them so much) for hours on end and developing this addiction to coating my lips with my precum and also cumming like three times even if my cock is sore. Now that the game is completed for me, i literally cant go without a day without cumming 3 times and i am insanely addicted to sissy hypnos. Thanks a ton.
The infinite game thing sounds... ambitious, lol. It would be interesting to see, but it also sounds like it would be a lot of work. As for the second part, yes. Lastly, you're very welcome for the addiction to sissy hypno. (And I will continue to add more SPH content, because I also love it.)
Well not too much work....I think. Just some prompt engineering and a smart way to store context.... which ofcourse gets better every day with so many people working on this problem.
Also yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay
is there not supposed to be art with most of the scenes? so far the only 2 people there has been art with the sex scenes has been the innkeeper and beatrice. I've also done a few other scenes like with the elven gangbang and adeline from the tavern, but neither of those had any art, they just displayed the background map.
Edit: Also how do I put the game in fullscreen
Sorry for the late reply, I somehow missed notifications from itch for like two weeks. Most of the scenes in the game don't have art at the moment. There are still somewhere between 40-50 that do have art, but there's at least 200 scenes in the game overall, so many don't. The scene reviewer includes most of the scenes with art though, so after you finish a dungeon you can check that to make sure you haven't missed any scenes with art. As for fullscreen, F4 should do that, but it's just going to stretch out the screen and any images on it, so I don't really recommend it.
please post the soundtrack on somewhere
I believe most of the music I've bought to use for the game only gives me the right to use it in the game, not to just repost it all on it's own, but the filepath for the music is CiC_0.49\audio\bgm, so you could access it and find the songs you like through there. If you'd like you can let me know where you encountered a specific song and I can check which one that would be.
How to play this? I was wooed by a witch, then by a barkeep and don't know how to procee
Visit the Guild Hall via the Town Locations portal and you'll be signed up for the first quest.
Is it possible to avoid gay content?
I believe so, but it's not necessarily easy. If you don't engage in any sex scenes with any male NPC's and can avoid ever losing to male enemies, then gay content should be entirely avoidable as far as I know.
Thanks for the reply. I'm just a fan of futanari)
Is the scene in the 3rd dungeon with the femboy adventurer mandatory? I just tried it with all the outfits, but I couldn't avoid the event. If I'm doing something wrong, please tell me, I'll be very grateful. I really like your game, and I won't quit playing it because of one event, but I'd like to keep the roleplaying of "submissive girl for futanari". <3
PS: Sorry for some mistakes. The message was translated via Google translate
Oh, I'd forgotten about that since he's a femboy as well. No, there's no way to avoid that scene, sorry.
There's nothing wrong with that. This does not negate the fact that I spent 15 hours in the game and only got to the third dungeon and had a lot of fun. Anyway, the game is amazing.
Будут добавляться новые языки?
I don't plan to have any official translations due to the very high word count of the game. You might be able to set up something to automatically machine translate the game, but I'm not really sure how to do that, sorry.
How do you trigger Evelyn's second scene? I don't have a cage in my inventory.....?
Ah, for some reason I thought she gave you the cage at the end of that scene, but she actually keeps it. I'll be sure to edit that, but regardless, you just need to find the summoning room for the first time, and then the room to the right will have the temporary set up for summoning. (You don't actually need the cage to view the scene.)
Ahh thanks mate! Where's the summoning room though? I think I explored the whole area but I didn't find something like that....
Edit: Ah nvm. Found it lol!
Would it be possible to get linked to a simple guide to updating files? Not very tech savvy regarding to that stuff tbh, thanks in advance.
Do you mean updating between versions, or applying patches? If you mean between versions, you just need to download the new base version, and copy your old save folder into the same spot in the new game folder. If you mean applying patches, the patches have instruction files in them to show you how to do it. And you only ever need to apply the latest patch to the game, you don't need to do them 1 by 1.
Mou no update? Sadge....
For some reason I thought the game was supposed to update on the 1st, and was so confident in that I never checked to see if I was wrong. Here's the link to the download folder for 0.49, I'll properly update the game page soon. https://mega.nz/folder/ATYnUL7Q#n0O0LW91ybryZmN-Es-VdQ
Thanks mate! I remembered you said 30th so I just stuck around for a while yesterday before deciding it must be time difference or some shit and just came today. Glad to see the new update!
Which folder in the download do I open to run this game?
Assuming you are using the Windows version, it would be inside of the main folder, CiC 0.48.6. The file you need to run the game is simply called "game.exe".
Am using a macbook, and the macbook version didn't work, so I tried downloading the web version, which is what's confusing me
Ah okay, it's different on the web version. You'll need to run the index.html file. If it asks you what to open it with, you'll want to select a web browser. You will also need to configure your browser to allow it to play RPG Maker MV games, as it generally won't work by default. This link should tell you how to do that. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa...
And if you're curious about the Mac version, it probably doesn't work because your Mac is too new. RPG Maker MV support of Mac ended in the middle of me making the game, but I still upload the Mac version because it will still work on older machines.
Its only me or the ice path in the skills is weaker than I remember?
Last time I tested the skill balance I found Ice to be stronger than both of the other options by quite a bit, so I nerfed it. I'm pretty sure it was still the strongest overall afterwards, because I didn't want to end up making it bad. Do you know how long ago the last time you played was though? I'm pretty sure the last change to skill balance was over a year ago.
Cannot say I remember when, in my safe was almost one shooting normal enemies, the new one not that much
Hmm, maybe the enemies are stronger or something then. I'm pretty sure what I nerfed was the defensive buff Ice gave. It would be weird for Ice to one-shot normal enemies unless you were way over levelled for the area. Ice is supposed to have the lowest damage of the three spells.
Ahhhhhhh, thats why I felt the deff and "thorns" shield less defensives
Btw, just thought of this, but its possible to recluit the feminiced npc to join our party?
I have the idea to let the player have another character join their party near the end of the game, so I could potentially add him as an option. I'm not 100% sure if I'll do that yet though, as combat has been designed to just have controllable character until now, so I'll have to see how easy it is to add another one.
I've tried all the Linux methods mentioned, and all it does, it will load the window, and then immediately crash after turning into a rectangle shape. Tried JS method and tried shortening the name. Nothing. I don't know how to make the web version work...I'm just very confused and frustrated.
I'm not very familiar with Linux, so what I posted before is pretty much all I have for suggestions. However, I can try to help with getting the web version to work instead. Did you follow this link for setting up browser permissions? And if you did, what error's/issue's are you getting? https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa...
i don't know what to do with it. There's a WWW folder and i tried running index.html but it didn't do anything.
To run it through a web browser, you'd basically just open the web browser, then drag the "index.html" file into the browser. That or right click->open with->select your browser. However, you'll have to change a setting on your browser to ensure the game runs successfully, this link explains how. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa... I can confirm it should work with firefox at the moment, as I tested it just now to make sure.
Has anyone been able to get the game (0.48.6) to run on Linux? If so, how did you do it? The windows version doesn't launch through wine and the Linux version crashes with the error "Failed to create ICU number format, are ICU data files missing?"
I'm fairly certain people are able to run the game on Linux for the most part, but I couldn't say what they are doing differently than you are. One of the main results I got trying to search the error was actually another user commenting on it for my game earlier, so I can link you to that comment, as I gave them some options that seemed to work for another user. There's was specifically for a "Running without the SUID sandbox!" error, but it also contained "Failed to create ICU number format, are ICU data files missing?" so I figured your full error report could be similar. I can't say if they worked for this user with this specific issue as they didn't respond to my suggestions, but it could be worth a shot. https://itch.io/post/8438287
Otherwise, another shot in the dark I have is to move the game to your desktop and try running it from there, in case it's a filepath length issue. If you look in the game folder, there is a icudtl.dat file, which I'm assuming is the file the game is reporting as missing, so maybe it's just failing to read it?
Last idea would be to try downloading the latest version of nw.js from https://nwjs.io/, and then copying the contents into the CiC 0.48 Linux folder. I already do this when uploading the game, but since 0.48 was released a few months ago, the files are a bit out of date. I have literally no basis for thinking this would work other than another Linux uses with a different but maybe related error said that helped them back with version 0.46.
If none of those things work, as mentioned in the first link above, you can try the web version of the game instead. Some minor functions don't work with it, as mentioned in the link as well.
Sorry I couldn't be of more help, and please let me know if any of these suggestions work.
None of these worked for me.
New bug (I think): When I get to the end of Dungeon 5 I can't fight Alexander at all, and I'm stuck with him playing the piano eternally while I stand there
Edit: I arrived from the purple path and the game didn't sped me up either, I had to use the debugger to solve that, but I can't start the battle with it's help
Are you returning to the room with Alexander and the piano after having already beaten him? It looks like I didn't properly set things up for a player to return after having already viewed the event, so I've changed it so you can actually go to the next room by walking to the door with patch 0.48.11. I'll set it up so you can review the event later, thanks for pointing it out. The movement speed thing was also bugged on the purple route, and I'm rather impressed nobody has pointed that out yet, so thanks for letting me know about that too. It should also be fixed with the patch.
Thanks then, but I haven't fought him.
Even tho I can go to the church, the scene reviewer says I haven't completed Dungeon 5, and when I enter "Middle of Nowhere Dungeon" all the events trigger like I haven't been in there even tho I can choose where to start
Edit: thought the church event came after Dungeon 5
I honestly don't know how that is possible then. The event is set up to turn off after it's run, there isn't really any way to mark that you've viewed that event other than to view it, as the switch to determine if it's been viewed or not is tied directly to that event. Regardless, I set up the way to properly review the event, and adjusted the scene reviewer, so you should be able to access the scene reviewer for dungeon 5, and you should be able to properly restart the boss encounter. Thanks again for letting me know, and do let me know if the fix doesn't work. (Patch 0.48.12)
when is version 0.49 being released to the public
September 30th
Thanks for letting me know.
Can’t remember if I wrote here before or not but can this game be ported on android?
You should be able to play it on android with the JOIPlay app, but it is not specifically designed for android/touch controls, so there may be some issues. I've not heard of any major problems from those who have been able to get it to run.
Is there any special way to get the Windows version to run? I unzipped the file and try to run the game.exe and nothing happens?
It should just require you to run game.exe. Nothing happens at all when you run the .exe? You could try moving the game folder to your desktop and running it to see if that changes anything.
hey for some reason when i go to play the game it opens but all i get is a black screen if it helps to understand im on windoes and i downloaded the CIC_0.48.6_Windows.zip file
My first thing to suggest would be to move the game folder to your desktop, and then run it. It might be that the filepath is too long wherever the game is currently, and so it cannot properly load things on startup. If moving it works, you can then try moving it somewhere else, or rename the folder it was in to be shorter, to try and fix that. If that doesn't work I can check to see if there's other possible issues. Does any audio play when it starts with the black screen?
Good evening, will there be a Russian translation in the game?
Unfortunately due to the word count being in the hundreds of thousands getting a translation for the game isn't something I am able to afford. I believe there is software out there to automatically machine translate RPG Maker MV games, but I'm unfamiliar with how those work, sorry.
for some reason the game won't allow me to use potions or other items except for the key items. is there a way to use items anywhere that I dont know or is it a glitch or bug?
Sorry for the late reply, I didn't see the notification for several comments on here.There are very few consumable items in the game, and those that are available usually cannot be used in battle. I don't think it's a bug.
I haven't gotten far in the game but the use button on items is not there. I physically can't use potions but I can use other things like the difficulty changer and the appearance and the cheat. but for potions and other key items I can't use it at all. I just beat the first dungeon so sorry if I seem confused but if you can how do I fix the issue because I don't want to create a new save or a new playthrough. sorry for the late reply I went on a trip.
There basically aren't potions in the game, unless you are talking about the linking device. You should be able to use the linking device outside of combat, but not inside of it. If you let me know specifically what other items you are trying to use but can't I can check on them, but if you can use the difficulty changer and appearance items it sounds like things are working properly.
So I think there's a bug going on because after the 4th dungeon I can't talk to Britanny about the 5th dungeon and the other receptionist won't even trigger dialogue, also tried talking to the guy infront to see if it would trigger him getting out of there like in previous versions but still nothing happens so I'm kinda stuck now. I *could* use the skip dungeon but that takes me down to lvl 15 and I don't wanna lose 5 lvls
Sorry for the late reply, I didn't see the notification for several comments on here. I thought this was fixed, but I might have to take another look at it. In the meantime, can you try the "Dungeon 5 Receptionist Bug" option in the debug menu? It might fix your problem. Let me know if it doesn't.
is there any way to transfer my 0.46.9 save onto the 0.48.6 game?
Sorry for the late reply, I didn't see the notification for several comments on here. There's a save transfer guide in the download folder, here's a direct link to the pdf file. https://mega.nz/file/0aBBlYxC#61HzF5aaSjYZiZ9tP8EAVWRTv8cEkrPkr5BWZ0rJPX8 It is a bit of a pain in the ass. If you are unable to get it to work, you can upload your save file alongside your global.rpgsave file, and I can do the transfer for you. It still won't be 100% perfect, but this method does let you port most of your save data. Sorry for the inconvenience.