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hey so I’m having a problem of, after going up a set of black stairs in the church I’m put into a new area, except I’m outside the rooms so I can’t interact with anything 

The latest patch for version 0.55 in the download folder should fix this. If you have a recent save from before you went down the stairs, I would revert to that. If not, you'll probably have to use the debugger item and select "Teleport to Elmgar", since you're probably soft-locked. When you go back to the church with the patch applied you should be able to progress normally. Sorry about the inconvenience, let me know if the patch doesn't work or if there's any other issues.

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I already donated $5 here but if you ever fully release the game on like steam or something I'd be more than happy to buy the full release for obviously more money. Really fun writing in this, keep up the great work!

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Thank you for your support! I will most likely do a full release on Steam and Itch once it is complete. (Itch only if they are letting paid adult games be on their site at that point.)

I don't know if this has been fixed or reported, but uhhh..

If you tell Cynthia no twice, she gets out of the way, but the trigger is still there, so the dialog comes up again and she still moves, so she'll get out of the screen in just 5 interactions

Thanks, should be fixed with patch 0.55.12.

So having downloaded previous versions ages ago the website hosting the downloads is no longer letting me download anything without paying them, is there any chance the downloads would ever be hosted on itch, or your patreon page?

There should be a pre-patched CiC_0.55.5_Windows version you can download that is hosted on itch, right below the download folder button. Then, on top of that since there are later patches, you can download this patch from Pixeldrain. https://pixeldrain.com/u/dFaUpRFx

Is Mega not letting you download anything without you paying them, or did you hit their daily download limit or whatever? If you're hitting the limit, you could always download the base version from itch and then just get the patch off mega, and the filesize would be very small. If it's straight up not letting you download from them ever, then ignore that suggestion.

Also let me know if you aren't on Windows and need an alternative download link for the Linux version or something. 

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I'm on the mac version (I have an appropriately old version of the OS) Mega is just telling me I've hit the limit and hasn't reset despite trying on different days and not using it for anything in I don't know how many months, and it isn't letting me grab the patch folders either, not sure if it's just interacting strangely with the old OS or something. Appreciate you taking the time!


EDIT: I tried mega again to get the exact wording of what it said and it just arbitrarily worked this time despite trying on several days prior, I guess it's just gremlins. Thank you for your time anyhow. 

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Hey dev, I came across a bug in the section with the purple goo.

After the game took me through 3 "not even a single toe touches the goo....", the  game bugged and now the same speech is coming again and again.

Also, I don't know if it's on purpose, but just in front of the "this crazy bitch" prison there is a walkable fence, and the "prisoner" can walk through the door if you speak with her twice

As for the prison, it's definitely not intended for her to be able to walk through the door, so I will be sure to fix that. However, I can't find the walkable fence, unless you are talking about the door she walks through?

I'm talking about the top-left of the picture, but I just realized it might be a decorative thing that goes close to the ceiling 

Ah, yeah, that is a decoration thing for the ceiling. Passing under it is intentional.

Thanks for letting me know. That event was almost the end of me because of how many problems there were, so honestly the fact that it's gone this long without a bug report is a blessing. I'll take a look at that and see if I can figure out the cause.

No worries. Just one question: how do I access the piss button without activating the white one and letting the gas fill the room? I've tried looking for a secret passage or walking through the white wall in the path, but I can't get to it. 

It's not a secret passage to the yellow button, you just need to deactivated both green buttons before you push the white button, keeping the gas in the room while also giving you access to the piss button. Then after you press the piss button it makes it safe to press the green button and let you get to the chest on the left. (Fun side note, I tested this out again to make sure I hadn't messed it up, and found that when you press the green button to get to the treasure it causes a visual bug, making the yellow wall look like it's down, but it still functions properly and blocks off the gas, lol. I'll have to fix that as well.)

Loving the game, one thing I  noticed in my playthrough though was every time I collected Elmsbloom it would give me the message "You've already collected Elmsbloom in this area", even if I  was selecting a new one. I eventually checked my inventory and realized every time I did it and got that message it would still increase my Elmsbloom count, so it was fine, just the error message is bugged or whatever.

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I wasn't able to replicate this, but when you press Z on a spot with Elmsbloom you haven't collected, there is no message, you just pick it up. So you might have just pressed Z on each spot twice, not realizing you'd already picked the Elmsbloom from that spot. If you have a save file that shows the issue, I could look at that to see if there really is a bug going on. Either way, thank you for the bug report.

Hello! The public release with patch 0.55 when?🥺

The download links have been updated!

Is the church finished yet? I got to the part with the goddess statue missing it's limbs, and I dont know where to g

No, it is not finished yet. I patched in a note for that event that lets the player know it's not finished, but if you didn't have the latest patch you wouldn't have seen that, sorry.

I'm trying to download this game and it just won't work. Now I'm just trying to play the web version how do  I do that? please bro

I've included download instructions for the web version below, but if you let me know what issues you are having with downloading the game I can try and figure out a solution for that as well. Are you having issues with the download through the Itch app, or the download folder? (If you don't want to wait for a reply, you might want to try whichever download option you haven't tried yet, unless you tried both of them.) What exactly is happening when you try and download?

The web version is in the "CiC 0.54 Download Folder" in the downloads section. Then you would just download "CiC_0.54.3_Web". Unzip and open that, then use the "index.html" file to run the game. You'd also need to adjust some settings on your web browser via this link, and I recommend Firefox, Chrome might not work. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataactorsjson/

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Now that’s new, it fails to start through Lutris, with steam-run and the Windows version fails through Wine.

Through Lutris it fails with error while loading shared libraries: libplc4.so: cannot open shared object file: No such file or directory. Adding nspr to Lutris libraries makes it fail with the same but for libgconf-2.so.4. Wait, gconf-2? What is this, 2010? Then libXdamage. Then libnotify. Then it opens a window! For a sec, spamming errors to logs, and crashes with Failed to create ICU number format, are ICU data files missing?. This was actually so esoteric, looking it up pointed me to an old comment on this very game’s comment section and not much else xD With a tip to run nw instead of Game. …which crashed with posix_spawn <gamepath>/chrome_crashpad_handler: Permission denied (13).

I’m running this system for ~4 years now and that’s like the second time I had that many problems trying to run a native game. RPGMaker MV seems to combine the issues of older RPGMakers and the Chromium-based “”“multiplatform””” Electron scourge.

In the previous 2 attempts my horny and patience ran out before going this far troubleshooting. This time it’s not even about horny, it’s a challenge - me versus this godforsaken RPGMaker MV which seems so rare, I might be the second person trying to run a game based on it on NixOS.

Welp. It was the goddamn crash handler. Ironic. The unpacked files don’t have execute permissions. I’ve made Game executable, I’ve made nw executable, but I didn’t realise I have to do this for chrome_crashpad_handler too. Now pointing Lutris to execute nw Just Works™. And with that it still requires nspr and libXdamage as additional dependencies not covered by Lutris Runtime, but loses libnotify and gconf-2 (seriously lol, gconf-2) deps, since they’re common enough that the runtime covers them, and apparently running the game through the Game binary didn’t link to it correctly. Somehow.

Also I tried to patch it with the latest patch, broke it (I guess the patches are incremental?) and thus found out that RPGMaker MV really doesn’t like you trying to downgrade a game back to a previous version, even if you delete the old dir and extract it again, crashing with a Check failed: state.metadata.version() == GetCurrentDatabaseVersion() error. (Which btw broke this year’s record for esoteric errors, with a google query "Check failed: state.metadata.version()" returning one single result that wasn’t helpful.) Turns out it stores some db at ~/.config/KADOKAWA/RPGMV that needed to be purged.

Logging this here so that maybe my suffering can ease someone else’s.

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I'm not following a lot of what you're saying with the Linux issues, but if you mean the patches are incremental as in you need to download each of them and apply them one-by-one, that shouldn't be the case. You should only need to apply the latest patch to the game, unless something has gone wrong. In what way did the patch break the game?

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That is what I meant by patches being incremental, glad to hear that they aren’t. I don’t remember the exact breakage, but I just tried patching again and this time it worked, no idea what broke the last time. Thanks for taking an interest <3 The game is worth the trouble.

As for the Linux issues, the best you could do is make the executables zip with the execute permission, so that they have it when unpacked and people don’t need to manually change that. (I don’t know how that works when zipping files on Windows.) A note that it uses RPGMaker MV (so that it’s easier to tell what dependencies it needs) and that in case of issues people should try running it by executing nw not Game would also be useful.

From the quick look I took at zipping and permissions, it doesn't look like that's possible. From the link I found "As far as I know the permission system in Linux is set up in such a way to prevent exactly what you are trying to accomplish." I'd assume it's an intended Linux security measure. I've added a section for Linux in the download notes that mentions the need for giving the executables execute permissions alongside the other things you mentioned, thanks for the notes, as you can probably tell, I know very little about Linux.

How do you trigger the elven girl who’s by the two trees selling those body sticker things? I see her on my new save, but for some reason she won’t show up on my main file.

In the bathhouse (found at the top of the map after climbing the tree), choose to fool around with Tillanie and view her assjob scene. Afterwards, she'll show up in that spot.

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ok thanks i guess i had missed that on my main save file which is why i was so confused

How do you make Katie a sub, I seem to have made her a dom without realising 😅

Katie's section in the walkthrough (available in the download folder) lists some of the early game ways to change her dominance value. It looks like most of them make her more dominant though. If you haven't done the guild promotion scene yet, that comes pretty early, and if you win it will reduce her dominance by 2. And in the second dungeon when you go to the right and crawl through the hole in the wall, if your ass hasn't grown there will be an event on the way back with Katie, choosing to spank her will reduce her dominance as well. However, if she's already dominant, even doing both of those probably won't tip it back enough. I'll check and see what other events can change the variable tomorrow, because the walkthrough is definitely missing some.

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Thanks bud. Much appreciated.

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Hello again <3, I've been following your game for a long time, and asked if you could add the option to choose the link jewelry when you skip last time, I for one really liked the cheat item you had in the game so I could run through the different scenarios and see all the reactions and choices, I know in a previous post you had mentioned it was intended for patrons only. I have the first tier, and downloaded 0.55's release however the cheat item still isn't there. It could be a error, but wanted to request you if you could add it? I love your game and look forward to everything you have in store in the future.

The initial 0.55 release was bugged to not have the cheat item. If you apply patch 0.55.4 to your game, it should fix the issue. (The game gives you the cheat item in Elmgar, so if you are in a dungeon you'll have to go to town for a second to get it.) If there's still an issue lemme know and I'll fix it, thanks for your support!

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did you seriosuly add Dragon Ball Z Abridged joke to the game? fucking laughed when i first read this

You better believe I did lol.

im stuck on the gathering materials guest, i just cant seem to be able to finish it either at guild or by the shop and i cant grab either material, im already like 13 hours in this save file so i dont want to lose it, tried earlier save around the time i was gathering the dick weed, on this save i did the ripping one option but after it im not able to pick any of the material

So you are unable to pick any of the blue flowers (Elmsbloom?) If you open your menu and go to key items, do you have any dickweed/elmsbloom? After the first elmsbloom you pick, there isn't any notification when you pick them afterwards, just a shiny little event icon on unpicked elmsbloom. (You need 15 elmsbloom.) And when you say you can't finish it at the shop, you mean the Sorcerer's Cauldron, right? Just want to make sure, as that's where it has to be handed in. With the dick weed, if you have five that's all you need, otherwise the event should trigger if you walk into the little alcove with all of the plants. If you're still having trouble you could send me a link to your save file and the global.rpgsave file in the save folder and I can take a look/fix your save for you.

Okay, I just realized you can actually check how many of each item you have in your inventory. But when I try to pick some blue flowers, it just gives me a message about the elves instead. Also, I noticed I already have 5 Dickweed in my inventory.

By the way, is there any way to find out what music is currently playing? The Elven Village theme is really good, and I’d love to know its name (along with some other tracks). I can send you audio samples I recorded if that helps identify them.

Right now, I’m on the cult church mission, and honestly, I’m completely confused by the whole place. In some areas, I managed to clip through walls, and once I somehow went full ghost mode—I could pass through any wall, but I couldn’t interact with anything.

Okay, I’m a bit of a dumbass—I only just realized you have to pick them up from different spots. The game just gives that message after you grab some. Got the mission done though! Also, does the church quest actually have an ending yet? Does the goddess still need her limbs? How do I find them or progress there? For some reason, the church turned my character into a ghost again—I can still interact with stuff, but it’s just super annoying.

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Ah you figured out the materials quest while I was writing a reply for it lol. Anyways, the church quest doesn't have an ending yet. I added a note at the end of the Goddess event that lets players know her limbs aren't actually available yet, but you might not have the version that has that message patched in. Basically, getting her limbs is the main quest for the rest of the dungeon, so they'll be spread throughout the rest of the dungeon but easy to find. 

And I'll just copy and paste this again for the ghost mode thing since I just posted it below. 

"In the church there are a number of secret entrances where it looks like a wall but you can walk through it. All of the intended instances of this will have some sort of hint indicating it. Mostly, it's little glowing footprints on the ground that seem to lead straight into a wall. Ghost mode is not intended and is caused by some sort of bug. The debug menu option "Fix phasing through walls" will correct this. If you remember where you encountered this specific bug, let me know and I can try and fix it. Thanks."

Alright, got the ghost mode fixed thanks, now I’m wondering—how do I progress further in the story? I’m honestly a bit stuck on what to do next.

Each individual blue flower can only be picked once. There should be a little sparkle animation overtop of any flower that hasn't been picked. It's not the easiest to show in a picture but if you look closely below the top blue flower has no sparkle, and the bottom blue flower does, so you can pick the bottom one but not the top one. There are 17 flowers in total, so maybe you're just missing one or two. How many flowers do you have?

As for music, none of the game files are encrypted, so you can just go into the game folder -> audio -> bgm and play any of the files in there to see what song it is. There's no way to have the game tell you exactly which one it is though. However, in some of the earlier areas the base bgm has it's pitch adjusted. The Elven Village theme is just the default Theme2 for RPG Maker, but set at 80% pitch. You'd have to adjust pitch to listen to it the same way outside of the game. If you want me to check any other music, you can just let me know what map it is on, and I can easily check it. (Or what enemy you are fighting if it's a battle theme.)

In the church there are a number of secret entrances where it looks like a wall but you can walk through it. All of the intended instances of this will have some sort of hint indicating it. Mostly, it's little glowing footprints on the ground that seem to lead straight into a wall. Ghost mode is not intended and is caused by some sort of bug. The debug menu option "Fix phasing through walls" will correct this. If you remember where you encountered this specific bug, let me know and I can try and fix it. Thanks.

so i had a save with a couple hours of progress. uninstalled the game, reinstalled it, and lost all my progress. did i miss somethong, or does that just happen when i uninstall, and can i get my progress back?

From my testing, it seems like you will lose your save file if you uninstall the game through the Itch app. This is because RPG Maker MV puts it's save files in the installation folder, whereas many other games have separate locations for their save files. One thing you could try just in case is to right click the game in the Itch app and select "Open folder in explorer". The current version of the game should be "CiC_0.54.3_Windows", if there's another version, you can go inside that folder, then inside the "www" folder in there, and see if there is a "save" folder. If there is, try copying that into the "www" folder of the new version of the game. Itch might delete all versions of the game when uninstalling though.

Assuming your save is gone, you can use the "Dungeon skip" portal in the center of town to skip to whichever dungeon you were on to recover some of your progress. It will also give you some silver you can use to repurchase some things you will have lost. You can also set your progress with some of the town NPC's when doing this so you don't have to view their scenes again. Most other things you'll have to redo.

could you maybe make an android version that would be great

The game should be playable on android with the JOIPlay app if you download the Windows version of the game. It's just not specifically developed with Android in mind, so there may be some bugs.

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I wish the developer never went away from HTML. Love the concept though

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