hey so I’m having a problem of, after going up a set of black stairs in the church I’m put into a new area, except I’m outside the rooms so I can’t interact with anything
The latest patch for version 0.55 in the download folder should fix this. If you have a recent save from before you went down the stairs, I would revert to that. If not, you'll probably have to use the debugger item and select "Teleport to Elmgar", since you're probably soft-locked. When you go back to the church with the patch applied you should be able to progress normally. Sorry about the inconvenience, let me know if the patch doesn't work or if there's any other issues.
I already donated $5 here but if you ever fully release the game on like steam or something I'd be more than happy to buy the full release for obviously more money. Really fun writing in this, keep up the great work!
Thank you for your support! I will most likely do a full release on Steam and Itch once it is complete. (Itch only if they are letting paid adult games be on their site at that point.)
I don't know if this has been fixed or reported, but uhhh..
If you tell Cynthia no twice, she gets out of the way, but the trigger is still there, so the dialog comes up again and she still moves, so she'll get out of the screen in just 5 interactions
So having downloaded previous versions ages ago the website hosting the downloads is no longer letting me download anything without paying them, is there any chance the downloads would ever be hosted on itch, or your patreon page?
There should be a pre-patched CiC_0.55.5_Windows version you can download that is hosted on itch, right below the download folder button. Then, on top of that since there are later patches, you can download this patch from Pixeldrain. https://pixeldrain.com/u/dFaUpRFx
Is Mega not letting you download anything without you paying them, or did you hit their daily download limit or whatever? If you're hitting the limit, you could always download the base version from itch and then just get the patch off mega, and the filesize would be very small. If it's straight up not letting you download from them ever, then ignore that suggestion.
Also let me know if you aren't on Windows and need an alternative download link for the Linux version or something.
I'm on the mac version (I have an appropriately old version of the OS) Mega is just telling me I've hit the limit and hasn't reset despite trying on different days and not using it for anything in I don't know how many months, and it isn't letting me grab the patch folders either, not sure if it's just interacting strangely with the old OS or something. Appreciate you taking the time!
EDIT: I tried mega again to get the exact wording of what it said and it just arbitrarily worked this time despite trying on several days prior, I guess it's just gremlins. Thank you for your time anyhow.
Also, I don't know if it's on purpose, but just in front of the "this crazy bitch" prison there is a walkable fence, and the "prisoner" can walk through the door if you speak with her twice
As for the prison, it's definitely not intended for her to be able to walk through the door, so I will be sure to fix that. However, I can't find the walkable fence, unless you are talking about the door she walks through?
Thanks for letting me know. That event was almost the end of me because of how many problems there were, so honestly the fact that it's gone this long without a bug report is a blessing. I'll take a look at that and see if I can figure out the cause.
No worries. Just one question: how do I access the piss button without activating the white one and letting the gas fill the room? I've tried looking for a secret passage or walking through the white wall in the path, but I can't get to it.
It's not a secret passage to the yellow button, you just need to deactivated both green buttons before you push the white button, keeping the gas in the room while also giving you access to the piss button. Then after you press the piss button it makes it safe to press the green button and let you get to the chest on the left. (Fun side note, I tested this out again to make sure I hadn't messed it up, and found that when you press the green button to get to the treasure it causes a visual bug, making the yellow wall look like it's down, but it still functions properly and blocks off the gas, lol. I'll have to fix that as well.)
Loving the game, one thing I noticed in my playthrough though was every time I collected Elmsbloom it would give me the message "You've already collected Elmsbloom in this area", even if I was selecting a new one. I eventually checked my inventory and realized every time I did it and got that message it would still increase my Elmsbloom count, so it was fine, just the error message is bugged or whatever.
I wasn't able to replicate this, but when you press Z on a spot with Elmsbloom you haven't collected, there is no message, you just pick it up. So you might have just pressed Z on each spot twice, not realizing you'd already picked the Elmsbloom from that spot. If you have a save file that shows the issue, I could look at that to see if there really is a bug going on. Either way, thank you for the bug report.
No, it is not finished yet. I patched in a note for that event that lets the player know it's not finished, but if you didn't have the latest patch you wouldn't have seen that, sorry.
I've included download instructions for the web version below, but if you let me know what issues you are having with downloading the game I can try and figure out a solution for that as well. Are you having issues with the download through the Itch app, or the download folder? (If you don't want to wait for a reply, you might want to try whichever download option you haven't tried yet, unless you tried both of them.) What exactly is happening when you try and download?
The web version is in the "CiC 0.54 Download Folder" in the downloads section. Then you would just download "CiC_0.54.3_Web". Unzip and open that, then use the "index.html" file to run the game. You'd also need to adjust some settings on your web browser via this link, and I recommend Firefox, Chrome might not work. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataactorsjson/
Now that’s new, it fails to start through Lutris, with steam-run and the Windows version fails through Wine.
Through Lutris it fails with error while loading shared libraries: libplc4.so: cannot open shared object file: No such file or directory. Adding nspr to Lutris libraries makes it fail with the same but for libgconf-2.so.4. Wait, gconf-2? What is this, 2010? Then libXdamage. Then libnotify. Then it opens a window! For a sec, spamming errors to logs, and crashes with Failed to create ICU number format, are ICU data files missing?. This was actually so esoteric, looking it up pointed me to an old comment on this very game’s comment section and not much else xD With a tip to run nw instead of Game. …which crashed with posix_spawn <gamepath>/chrome_crashpad_handler: Permission denied (13).
I’m running this system for ~4 years now and that’s like the second time I had that many problems trying to run a native game. RPGMaker MV seems to combine the issues of older RPGMakers and the Chromium-based “”“multiplatform””” Electron scourge.
In the previous 2 attempts my horny and patience ran out before going this far troubleshooting. This time it’s not even about horny, it’s a challenge - me versus this godforsaken RPGMaker MV which seems so rare, I might be the second person trying to run a game based on it on NixOS.
Welp. It was the goddamn crash handler. Ironic. The unpacked files don’t have execute permissions. I’ve made Game executable, I’ve made nw executable, but I didn’t realise I have to do this for chrome_crashpad_handler too. Now pointing Lutris to execute nw Just Works™. And with that it still requires nspr and libXdamage as additional dependencies not covered by Lutris Runtime, but loses libnotify and gconf-2 (seriously lol, gconf-2) deps, since they’re common enough that the runtime covers them, and apparently running the game through the Game binary didn’t link to it correctly. Somehow.
Also I tried to patch it with the latest patch, broke it (I guess the patches are incremental?) and thus found out that RPGMaker MV really doesn’t like you trying to downgrade a game back to a previous version, even if you delete the old dir and extract it again, crashing with a Check failed: state.metadata.version() == GetCurrentDatabaseVersion() error. (Which btw broke this year’s record for esoteric errors, with a google query "Check failed: state.metadata.version()" returning one single result that wasn’t helpful.) Turns out it stores some db at ~/.config/KADOKAWA/RPGMV that needed to be purged.
Logging this here so that maybe my suffering can ease someone else’s.
I'm not following a lot of what you're saying with the Linux issues, but if you mean the patches are incremental as in you need to download each of them and apply them one-by-one, that shouldn't be the case. You should only need to apply the latest patch to the game, unless something has gone wrong. In what way did the patch break the game?
That is what I meant by patches being incremental, glad to hear that they aren’t. I don’t remember the exact breakage, but I just tried patching again and this time it worked, no idea what broke the last time. Thanks for taking an interest <3 The game is worth the trouble.
As for the Linux issues, the best you could do is make the executables zip with the execute permission, so that they have it when unpacked and people don’t need to manually change that. (I don’t know how that works when zipping files on Windows.) A note that it uses RPGMaker MV (so that it’s easier to tell what dependencies it needs) and that in case of issues people should try running it by executing nw not Game would also be useful.
From the quick look I took at zipping and permissions, it doesn't look like that's possible. From the link I found "As far as I know the permission system in Linux is set up in such a way to prevent exactly what you are trying to accomplish." I'd assume it's an intended Linux security measure. I've added a section for Linux in the download notes that mentions the need for giving the executables execute permissions alongside the other things you mentioned, thanks for the notes, as you can probably tell, I know very little about Linux.
How do you trigger the elven girl who’s by the two trees selling those body sticker things? I see her on my new save, but for some reason she won’t show up on my main file.
In the bathhouse (found at the top of the map after climbing the tree), choose to fool around with Tillanie and view her assjob scene. Afterwards, she'll show up in that spot.
← Return to game
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hey so I’m having a problem of, after going up a set of black stairs in the church I’m put into a new area, except I’m outside the rooms so I can’t interact with anything
The latest patch for version 0.55 in the download folder should fix this. If you have a recent save from before you went down the stairs, I would revert to that. If not, you'll probably have to use the debugger item and select "Teleport to Elmgar", since you're probably soft-locked. When you go back to the church with the patch applied you should be able to progress normally. Sorry about the inconvenience, let me know if the patch doesn't work or if there's any other issues.
I already donated $5 here but if you ever fully release the game on like steam or something I'd be more than happy to buy the full release for obviously more money. Really fun writing in this, keep up the great work!
Thank you for your support! I will most likely do a full release on Steam and Itch once it is complete. (Itch only if they are letting paid adult games be on their site at that point.)
If you tell Cynthia no twice, she gets out of the way, but the trigger is still there, so the dialog comes up again and she still moves, so she'll get out of the screen in just 5 interactions
Thanks, should be fixed with patch 0.55.12.
So having downloaded previous versions ages ago the website hosting the downloads is no longer letting me download anything without paying them, is there any chance the downloads would ever be hosted on itch, or your patreon page?
There should be a pre-patched CiC_0.55.5_Windows version you can download that is hosted on itch, right below the download folder button. Then, on top of that since there are later patches, you can download this patch from Pixeldrain. https://pixeldrain.com/u/dFaUpRFx
Is Mega not letting you download anything without you paying them, or did you hit their daily download limit or whatever? If you're hitting the limit, you could always download the base version from itch and then just get the patch off mega, and the filesize would be very small. If it's straight up not letting you download from them ever, then ignore that suggestion.
Also let me know if you aren't on Windows and need an alternative download link for the Linux version or something.
I'm on the mac version (I have an appropriately old version of the OS) Mega is just telling me I've hit the limit and hasn't reset despite trying on different days and not using it for anything in I don't know how many months, and it isn't letting me grab the patch folders either, not sure if it's just interacting strangely with the old OS or something. Appreciate you taking the time!
EDIT: I tried mega again to get the exact wording of what it said and it just arbitrarily worked this time despite trying on several days prior, I guess it's just gremlins. Thank you for your time anyhow.
After the game took me through 3 "not even a single toe touches the goo....", the game bugged and now the same speech is coming again and again.
Also, I don't know if it's on purpose, but just in front of the "this crazy bitch" prison there is a walkable fence, and the "prisoner" can walk through the door if you speak with her twice
As for the prison, it's definitely not intended for her to be able to walk through the door, so I will be sure to fix that. However, I can't find the walkable fence, unless you are talking about the door she walks through?
I'm talking about the top-left of the picture, but I just realized it might be a decorative thing that goes close to the ceiling
Ah, yeah, that is a decoration thing for the ceiling. Passing under it is intentional.
Thanks for letting me know. That event was almost the end of me because of how many problems there were, so honestly the fact that it's gone this long without a bug report is a blessing. I'll take a look at that and see if I can figure out the cause.
No worries. Just one question: how do I access the piss button without activating the white one and letting the gas fill the room? I've tried looking for a secret passage or walking through the white wall in the path, but I can't get to it.
It's not a secret passage to the yellow button, you just need to deactivated both green buttons before you push the white button, keeping the gas in the room while also giving you access to the piss button. Then after you press the piss button it makes it safe to press the green button and let you get to the chest on the left. (Fun side note, I tested this out again to make sure I hadn't messed it up, and found that when you press the green button to get to the treasure it causes a visual bug, making the yellow wall look like it's down, but it still functions properly and blocks off the gas, lol. I'll have to fix that as well.)
Loving the game, one thing I noticed in my playthrough though was every time I collected Elmsbloom it would give me the message "You've already collected Elmsbloom in this area", even if I was selecting a new one. I eventually checked my inventory and realized every time I did it and got that message it would still increase my Elmsbloom count, so it was fine, just the error message is bugged or whatever.
I wasn't able to replicate this, but when you press Z on a spot with Elmsbloom you haven't collected, there is no message, you just pick it up. So you might have just pressed Z on each spot twice, not realizing you'd already picked the Elmsbloom from that spot. If you have a save file that shows the issue, I could look at that to see if there really is a bug going on. Either way, thank you for the bug report.
Hello! The public release with patch 0.55 when?🥺
The download links have been updated!
Is the church finished yet? I got to the part with the goddess statue missing it's limbs, and I dont know where to g
No, it is not finished yet. I patched in a note for that event that lets the player know it's not finished, but if you didn't have the latest patch you wouldn't have seen that, sorry.
I'm trying to download this game and it just won't work. Now I'm just trying to play the web version how do I do that? please bro
I've included download instructions for the web version below, but if you let me know what issues you are having with downloading the game I can try and figure out a solution for that as well. Are you having issues with the download through the Itch app, or the download folder? (If you don't want to wait for a reply, you might want to try whichever download option you haven't tried yet, unless you tried both of them.) What exactly is happening when you try and download?
The web version is in the "CiC 0.54 Download Folder" in the downloads section. Then you would just download "CiC_0.54.3_Web". Unzip and open that, then use the "index.html" file to run the game. You'd also need to adjust some settings on your web browser via this link, and I recommend Firefox, Chrome might not work. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataactorsjson/
Now that’s new, it fails to start through Lutris, with steam-run and the Windows version fails through Wine.
Through Lutris it fails with
error while loading shared libraries: libplc4.so: cannot open shared object file: No such file or directory
. Addingnspr
to Lutris libraries makes it fail with the same but forlibgconf-2.so.4
. Wait, gconf-2? What is this, 2010? ThenlibXdamage
. Thenlibnotify
. Then it opens a window! For a sec, spamming errors to logs, and crashes withFailed to create ICU number format, are ICU data files missing?
. This was actually so esoteric, looking it up pointed me to an old comment on this very game’s comment section and not much else xD With a tip to runnw
instead ofGame
. …which crashed withposix_spawn <gamepath>/chrome_crashpad_handler: Permission denied (13)
.I’m running this system for ~4 years now and that’s like the second time I had that many problems trying to run a native game. RPGMaker MV seems to combine the issues of older RPGMakers and the Chromium-based “”“multiplatform””” Electron scourge.
In the previous 2 attempts my horny and patience ran out before going this far troubleshooting. This time it’s not even about horny, it’s a challenge - me versus this godforsaken RPGMaker MV which seems so rare, I might be the second person trying to run a game based on it on NixOS.
Welp. It was the goddamn crash handler. Ironic. The unpacked files don’t have execute permissions. I’ve made
Game
executable, I’ve madenw
executable, but I didn’t realise I have to do this forchrome_crashpad_handler
too. Now pointing Lutris to executenw
Just Works™. And with that it still requiresnspr
andlibXdamage
as additional dependencies not covered by Lutris Runtime, but loseslibnotify
andgconf-2
(seriously lol, gconf-2) deps, since they’re common enough that the runtime covers them, and apparently running the game through theGame
binary didn’t link to it correctly. Somehow.Also I tried to patch it with the latest patch, broke it (I guess the patches are incremental?) and thus found out that RPGMaker MV really doesn’t like you trying to downgrade a game back to a previous version, even if you delete the old dir and extract it again, crashing with a
Check failed: state.metadata.version() == GetCurrentDatabaseVersion()
error. (Which btw broke this year’s record for esoteric errors, with a google query"Check failed: state.metadata.version()"
returning one single result that wasn’t helpful.) Turns out it stores some db at~/.config/KADOKAWA/RPGMV
that needed to be purged.Logging this here so that maybe my suffering can ease someone else’s.
I'm not following a lot of what you're saying with the Linux issues, but if you mean the patches are incremental as in you need to download each of them and apply them one-by-one, that shouldn't be the case. You should only need to apply the latest patch to the game, unless something has gone wrong. In what way did the patch break the game?
That is what I meant by patches being incremental, glad to hear that they aren’t. I don’t remember the exact breakage, but I just tried patching again and this time it worked, no idea what broke the last time. Thanks for taking an interest <3 The game is worth the trouble.
As for the Linux issues, the best you could do is make the executables zip with the execute permission, so that they have it when unpacked and people don’t need to manually change that. (I don’t know how that works when zipping files on Windows.) A note that it uses RPGMaker MV (so that it’s easier to tell what dependencies it needs) and that in case of issues people should try running it by executing
nw
notGame
would also be useful.From the quick look I took at zipping and permissions, it doesn't look like that's possible. From the link I found "As far as I know the permission system in Linux is set up in such a way to prevent exactly what you are trying to accomplish." I'd assume it's an intended Linux security measure. I've added a section for Linux in the download notes that mentions the need for giving the executables execute permissions alongside the other things you mentioned, thanks for the notes, as you can probably tell, I know very little about Linux.
How do you trigger the elven girl who’s by the two trees selling those body sticker things? I see her on my new save, but for some reason she won’t show up on my main file.
In the bathhouse (found at the top of the map after climbing the tree), choose to fool around with Tillanie and view her assjob scene. Afterwards, she'll show up in that spot.
ok thanks i guess i had missed that on my main save file which is why i was so confused